cdhowie's Comments

Game comments and reviews

Pixoji

Dec. 03, 2017

0

Level 36 has multiple solutions, but only one is accepted.

Give Up

Mar. 19, 2013

2

There are some problems with the double-jump controls in this game. When I'm standing on a stable surface and jump twice, I occasionally do not get my second jump. This is not to do with running off of a surface and then jumping -- I am on the ground and jump...jump. The second jump has an unacceptably high chance of not working.

Picma Squared

Apr. 12, 2011

0

Typo in the tutorial: pallet should be palette.

No Time To Explain

Jan. 27, 2011

-4

I like how the camera moves all over the f***ing place while I'm jumping so I have practically no control over where I'm aiming the gun.

Time Kufc

Jan. 26, 2011

6

To get the "bad" ending, click restart ("take the pill") on the last level.

Lightbot 2.0

Jun. 26, 2010

0

For those who didn't figure it out (XspraypaintX for example) the score is like golf -- lower is better. You need to get 3000 or lower for the hard badge.

Epsilon

May. 13, 2010

0

5c is not impossible. Don't forget about the X key.

Spewer

May. 11, 2009

0

Oh and yeah, during the postgame story scene the performance ground to a complete halt until it was over. Yeah. Fix it please.

Spewer

May. 11, 2009

0

Fun game, but the performance is terrible. I'm on a 2GHz dual-core box with a pretty decent video card, and the framerate was awful even with all settings turned down.

2/5 some of the larger enemies have very small weak points e.g. on the bottom of the craft -- but then the game will randomly place the enemy so that this weak point is off the bottom of the screen.

The Tower

Feb. 01, 2009

0

@zackman14: Flash games can indeed give you a virus if you're running a version of Flash Player with a code execution vulnerability. (Not saying that's what happened, but it is at least possible.)

Factory Balls 2

Dec. 28, 2008

0

Level 23 is very bugged somehow...