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Game comments and reviews
Dec. 03, 2017
Level 36 has multiple solutions, but only one is accepted.
Mar. 19, 2013
There are some problems with the double-jump controls in this game. When I'm standing on a stable surface and jump twice, I occasionally do not get my second jump. This is not to do with running off of a surface and then jumping -- I am on the ground and jump...jump. The second jump has an unacceptably high chance of not working.
Apr. 12, 2011
Typo in the tutorial: pallet should be palette.
Jan. 27, 2011
I like how the camera moves all over the f***ing place while I'm jumping so I have practically no control over where I'm aiming the gun.
Jan. 26, 2011
To get the "bad" ending, click restart ("take the pill") on the last level.
Jun. 26, 2010
For those who didn't figure it out (XspraypaintX for example) the score is like golf -- lower is better. You need to get 3000 or lower for the hard badge.
May. 13, 2010
5c is not impossible. Don't forget about the X key.
May. 11, 2009
Oh and yeah, during the postgame story scene the performance ground to a complete halt until it was over. Yeah. Fix it please.
Fun game, but the performance is terrible. I'm on a 2GHz dual-core box with a pretty decent video card, and the framerate was awful even with all settings turned down.
Mar. 13, 2009
2/5 some of the larger enemies have very small weak points e.g. on the bottom of the craft -- but then the game will randomly place the enemy so that this weak point is off the bottom of the screen.
Feb. 01, 2009
@zackman14: Flash games can indeed give you a virus if you're running a version of Flash Player with a code execution vulnerability. (Not saying that's what happened, but it is at least possible.)
Dec. 28, 2008
Level 23 is very bugged somehow...
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