Don't know if it's because of the updates, or what, but I'm not having to grind at all. I haven't had to repeat more than a couple fights. Yaaaaay Berzerk! Another great game!!!
I was so excited to see a new game from HI! Until I played it and found out that tower targeting priorities are borked, which is a major issue for a TD game. Sadly disappointed...
Wind going from 38mph one direction to 48mph in the other on the next turn is way too extreme. Small shifts can make the game interesting. Gigantic ones just make it a constant guessing game.
Game has locked up on me twice on the Jhalektur level in the same way as mrmillsy. Not gonna try again till its fixed. I also agree with others that the game is too luck-based. When crits can one-shot and most attacks only do 1-2 points of dmg, there is a serious issue. There is a good base here, but needs improvement.
I also got the un-killable zombie bug. That plus the frustration of saving ppl that didn't want to be saved brought the rating down. It's a good start, but needs work.
My biggest complaint is that in this game I am given the job of rescuing a bunch of ppl that are intent on committing suicide. They don't even attempt to run from the zombies!!!
Why do toys disappear??? Do the bugs eat them? It's not like they're cheap and just disintegrate. For hundreds of dollars each, they should have a lifetime effing guarantee!
I also lost my progress, which has caused me to lower my rating. Some info on why it was necessary to update and erase everyone's progress might be nice
I like it. if you could move the mute button to the opening menu and have it mute ALL sounds, including that annoying achievement CHACHING! it would be that much awesomer.
Uhmmm... ok now I'm confused. I made it to day 45... but the campaign is only supposed to be 40 days.... So maybe Screwy's way does work! When the game is working correctly...