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Celebrim's Comments

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Perfect Balance

Play Perfect Balance

Feb. 07, 2009

Rating: 0

I'm not even sure how people are getting 34 to not balance. I've tried 2-3 different ways, and all mine balance before 880 on the clock. So there are alot of different ways you people aren't even trying. Please try them, and then stop complaining.

Perfect Balance

Play Perfect Balance

Feb. 07, 2009

Rating: 0

Actually, I loved 18i. It was one of the best 'outside the box' puzzles in the game.

Perfect Balance

Play Perfect Balance

Feb. 07, 2009

Rating: 0

It seems like the majority of you are complaining that its too hard. (?!?!?) I only gave it 3 stars rather than 4, because it's too easy. Seriously, this is the easiest hard badge I've ever earned. All this complaining is making me think I should go ahead and give that 4th star.

Shopping Cart Hero

Play Shopping Cart Hero

Feb. 07, 2009

Rating: 0

Well, you are making progress but its still a rather dull game. And, there isn't much challenge. Keep working on your skills and I'm sure you'll get stars, but for now: 1/5

Perfect Balance

Play Perfect Balance

Feb. 06, 2009

Rating: 0

Nagster: Often when you can't find a solution it is because you need the stack to be unbalanced, and to quickly catch the falling stack by placing another block in the gap.

Perfect Balance

Play Perfect Balance

Feb. 06, 2009

Rating: 0

My best time on Harmony 34 is 946, and that's with just 6 attempts. Think out of the box people. There are several valid solutions, none of which involve long periods of shakiness.

Perfect Balance

Play Perfect Balance

Feb. 06, 2009

Rating: 0

I'm sick and tired of the complaints about level 34. If you can't get perfect balance before the clock hits 880, YOUR SOLUTION TO THE PUZZLE IS WRONG AND THE PROBLEM IS YOU, NOT THE PUZZLE. Sheesh.

Perfect Balance

Play Perfect Balance

Feb. 05, 2009

Rating: 0

It would be nice to have an impossible badge for a score over 72000. Then again, the 'hard' badge isn't - its probably the easiest hard badge I've yet found.

Perfect Balance

Play Perfect Balance

Feb. 05, 2009

Rating: 0

If the final structure is taking a long time to stablize, maybe you should try a different and more stable structure.

Perfect Balance

Play Perfect Balance

Feb. 05, 2009

Rating: 0

Weren't most of the Inferno puzzles identical to the Harmony puzzles? A few differed by one detail, but they were very very familiar.

Amorphous+

Play Amorphous+

Jan. 24, 2009

Rating: 0

Hardly a day goes by where I don't see several people trumpeting there impossible badge. Be honest. Most of you turned down the spawn rate and then used a few cheats.

colourPod

Play colourPod

Jan. 23, 2009

Rating: 0

Well, it's your first game and it shows. Good work doing the work, but there isn't alot of gameplay here. Keep at it.

Amorphous+

Play Amorphous+

Jan. 20, 2009

Rating: 0

The basic movements I've found useful are little spinning stroke that moves your man ever so slightly out of the line of movement and thens spins you fully around to line up on the target, and a slightly larger circling motion that keeps you behind oozles and spines. Also, I find it useful to agressively attack the melties so as to control where and when they splat. If you try to ignore them, they may burst against a greenie and get you or may accidently whack them at an angle and splat yourself. So with a melty, it's attack-swing-stop!, probably followed with a quick assessment of the angle you need to stay out of the acid. The same is true to a lesser extent of stickies.

Amorphous+

Play Amorphous+

Jan. 20, 2009

Rating: 0

Regarding complaints that its too hard. 1) Don't worry about the weapons until you are good enough with the sword to beat the small nest without them. 2) Read the tips. 3) When you encounter a new creature, spend a few minutes in practice mode learning how to kill it efficiently. Make sure you are good in practice before you have to face it in the chaos of having 6 different types of blobs on the screen at the same time. 4) My average score improves by about 4 pts a game without weapons. If you then use the reactive armor and the hazard suit, you can about double your average.

Amorphous+

Play Amorphous+

Jan. 19, 2009

Rating: 0

Awesome game. Excellent design, pacing, and skill level. Shows how much you can do with pure gameplay and not alot of graphics. Extremely good use of humor. My only complaint is that not enough was done with the 'glomming' mechanic. I would have liked to see more hybrid creatures and more often.

Amorphous+

Play Amorphous+

Jan. 17, 2009

Rating: 0

Right now, I'm finding the Clutter to be the most dangerous gloople. I'm finding I can handle just about any other gloople in the game, but anything dangerous plus a wave of Clutters is very very difficult. It's hard to both dodge Clutter shots and something hard to kill at the same time.

Scriball

Play Scriball

Jan. 13, 2009

Rating: 0

Occasionally, a falling ball will pass right through the 'v' shaped pocket I've created to catch it. Doesn't seem like it really goes anywhere. I think I've seen everything you possibly need to do to move the ball, and after that its just a matter of repeating the same things in more and more complicated patterns.

The Last Stand 2

Play The Last Stand 2

Jan. 08, 2009

Rating: 0

Much harder than the first one, but other than more replay value because of that, doesn't seem a big improvement to me. Many of the extras offer little new gameplay. Selecting where to search isn't really interesting. The traps aren't that interesting, and the different locations are more annoying than anything. Slightly less interesting than the original, IMO.

Castle Clout 3.0

Play Castle Clout 3.0

Jan. 07, 2009

Rating: 0

Very amatuer. Good start to a game, but needs alot of polishing before it's really worthy of stars.

Whack Your Boss

Play Whack Your Boss

Jan. 07, 2009

Rating: 0

Frequently distasteful, if occassionally creative enough to warrant a snicker. Not enough variation in the modes of homocide. But most importantly, the game lacks any real game play. Only one of the methods required more than a single mouse click. There is no puzzle. Really, there is no game. It's a series of animated sketches. That's it. I'm not even sure it belongs here.

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