Poor graphics, choppy controls, no "death" if you jump to a place where there is no platform, no idea of what your really doing. 1/5, because this doesn't even really justify a technical demo.
Sensitivity is tricky. Game is fairly easy and this should be a fairly simple impossible badge. Music is kinda poor. Ending after you get all badges is GREAT. 4/5
Decent continuation to the Reemus series. As all the Reemus games, its short and pretty easy, finished in just a few minutes. I think the first installment was actually harder. 3/5
So far seems to be pretty solid. Hope you get the artwork sorted out. Could be a little clearer, and definately needs a multiplayer version, maybe some variations. 5/5 and faved.
Pretty glitchy. Basic game is structured well, but when a boss killed me on level 2, Stage 3 I fell and then he fell a few seconds later and I got credit. Or After I cut their head off, they continue to swing at me.
I got to the bomb part, and I was all like, oh noes wut du I doo!? And then its all like BOOM YOUR DEAD! And I WAS LIKE NOOOOOOO and then it was all NOT and I clicked water.
This game blows.
Decent game, considering its just another tower defence. Could do without the armor games exclusives. Also, mods, we need an impossible badge for all levels completed with max score.
Somewhere in the game you should probably credit your music sources. Throught most of the game there is a track from Nine Inch Nails' "Ghosts" series. I also believe that during the atronomer level, the static effects are either a sample that you found, but for sure I have heard it before. I want to say I've heard it on a Tool track, but I can't place the name. Either way, it only proves that you have good taste in music, you are very artistically inclines, and can make a simple yet fun game. I look forward to playing another creation. 5/5
I absolutely hate the ninjas on here. Its not because they're hard. What irks me is that they are animated to run like a retard in the special olympics, and then they stop and slash at me when they're 12 feet away. Who trained a bunch of Ninjas without depth perception? Are they cyclops ninjas?