Edit: It is possible to configure the controls now. |
You ask, and you shall recieve... once I've had a day or two break, eaten a tonne of ice cream, and then get on with the updated release :) Thanks for the feedback!
I like spot the difference, but this was just odd. Some of the text seemed cut off in spots. It was hard to tell the characters apart. And the visual mood was all wrong for Oedipus -- all goofy and childlike. Plus I did find all the differences but I got no dance. 2/5.
This is okay, but it looks like a long bunch of sameyness. Also, I would like to be able to use a weak physical attack instead of having to waste mana -- when monsters are standing next to me, and they have like 2 hit points, it seems silly to have to just stand there when I could basically slap them in the face and kill them. 3/5
well, as a wizard, you're too weak to move your limbs to do anything other than cast.. spells.. okay that is silly. will consider it for the sequel. thanks
I was originally gonna give this game a 4, because of some game balance issues, occasional clunkiness of the interface, and times of not knowing where to go next to advance the plot. But I just couldn't do it. A game with this scope and detail deserves a 5 - hell, more than a 5. I've played for 30 hours already and I'm only around half done or so. Thanks, pseudolonewolf, for such a cool game.
I laboriously found node 1. Two clicks to solve the puzzle, and the second one was random. And then when I went back to the menu, I had to walk all the way to node 2. This is really not fun.
Would be nice to see how many tanks are left in a wave -- I'm never sure if it's safe to call in the next one. So far this is just what MYSTERD said: a nice time waster.
Edit: It is possible to configure the controls now. | You ask, and you shall recieve... once I've had a day or two break, eaten a tonne of ice cream, and then get on with the updated release :) Thanks for the feedback!