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So I've reach an impasse. In order to pass my current milestone, I need to be a Hunter, which requires 20 time slots. I have 18. I cannot possibly earn more until I pass my current milestone, which I can't do unless I buy diamonds. This breaks the game.
I like some of the concepts, but even by idle game standards, progress is horribly slow, even at the beginning levels. 10000 for a walk on the beach? 6500 for a basket of flowers?
Sorry.. I'm new to this, but to be fair those values are all placeholder so we could test balancing pain points in this alpha. I agree though there are many slowwwww parts.... Working on it.
Stuck on the first level. Game won't let me 'tap' to claim my rewards, and thus, I can't continue. Though judging from these comments, that may not be such a bad thing...
I'm confused. Did we not establish that energy systems are a universally bad idea? And with a TEN MINUTE cooldown? Sorry, but the game is already a cardboard cut-out of every other CCG out there; it could at least be a decent one.
Unofficial instructions:
1. You are the box; you have to click to shoot the spiders.
2. You can leave the screen, but there's nothing there.
3. There is no level 2; once you beat the first spider, you have won. Congratulations!
Not a bad platformer. Unique take on doors and keys in place of a checkpoint system. Controls are a bit slippery, though. Makes landing precise jumps a bit of a task.
Sorry.. I'm new to this, but to be fair those values are all placeholder so we could test balancing pain points in this alpha. I agree though there are many slowwwww parts.... Working on it.