I reccomend something to mix it up a bit, like, if you hit 7 yourself, you lose both ways, anyway you could think of a way to stop that? And it's fairly easy to hit 7
well. hitting 7 gives you a pretty guaranteed chance to win. if you dno't hit 7, you are hitting 8 probably which will make you lose. so if the only way to win is to hit 7, and you're suggeting 7 loses, that is somewhat of a conflict
Concerning level 1, Level 1 is actually considerably easier than level 3. You just have more upgrades in level 3, so it seems easier. Level 1 is just hard because you have nothing good. :P
Also, this deserves much better than a 3.56. People who aren't good with the controls shouldn't rate this down, because it's more artwork than a game. It's meant to be emotional, and supposed to tell a tale about a survival of a species. Nothing about this is scientific, and haters gonna hate. This deserves to have badges, and atleast a 4.2. + if you agree.
So I was flying in my escape pod nonchalantly one day, and I happened upon a undiscovered planet. So, I decided this is where I will build my empire. I send my away team down to colonize, and they do so successfully. I needed anti-matter, so I opened up communications with my new planet, when I was refueling my ship, I noticed a slightly large population.....3 BILLION? WTF? D: Where did everyone come from???
Helpful advice for anyone not doing well on the insane bits. Use finesse for regular enemies, finesse for the ogre, defense for the revs, and range for the dragon. Easiest hard badge ever :D
Pseudo, I have to say, I'm a HUGE fan of your music! It's not that it's of the quality of Beethoven's 7th, but the music matches the mood of the game, it makes it SO perfect and creates the feel or attitude of the game where it needs to be at the time. Also, the humor in this game makes it feel like I'm playing a game that's not corporately made. It has the sense of a major corporate game (quality and depth) with the humor of a home-made, and it's AMAZING that you can create such a game. Kudos to you, and I look forward to further installments of Mardek. You deserve a team to help you with these games, because making these HAS to get stressful at times. Just saying, you deserve more than what you have. I wish more people knew about this game that could help you out. Good luck with the rest of the series!
When you kill someone with a melee attack, there should be a fatality move, such as a light attack the blade pick up the enemy and tossing him, or something similiar. 5/5
well. hitting 7 gives you a pretty guaranteed chance to win. if you dno't hit 7, you are hitting 8 probably which will make you lose. so if the only way to win is to hit 7, and you're suggeting 7 loses, that is somewhat of a conflict