Tab doesn't change targets but pauses the game, which is equally as helpful. Good game, and well-made.
I am playing this during my spanish class for credit =D
@lillusom, although sextant is an awesome naval-related word, the health is indicated in boring old anchors. 1 anchor = 1 hit point. Sextants are the obvious choice for ships' health huh? ;P
So, when I activate the speed up clock thing, the only thing that gets sped up is my character's movement speed, making the power walker ability useless, and the defense skill seems dumb cuz you can just pick up your coins again... The clouds are annoying, but since you have updated this game often I am not worried about it. Good job turning RPG into TD, Castaway 2 was great, yet long.
This seems like the test version of Momentum Missile Mayhem. It's almost identical. Way to upload the same game with a different name and background dz2001, you really know how to make money. (Love MMM btw)
Jump as soon as you hit the next wall, and hold it to gain tons of momentum. If you are lucky you can get over 350 in 25-30 jumps. You gain a lot of speed, and this was takes luck, it took 20 tries or so for me. Good luck!
Pump all skill points into attack, buy the best weapon, spam the A attack and SAA (for knockback and better range) and you will barely get hurt because your attacks kill within 3 hits; enemies don't even have time to attack. Good game, easy hard badge.