Seems like a lot of the abilities costs aren't what are shown on the tooltips, and that the reduced costs abilities that you train don't work, I also end up with negative colour values a lot because the abilities are costing more than they should
Unless I interpreted the cards wrong, all of the cards that say "On enter, draw a _____ (ritual, minion) don't seem to work
It would also be nice if start of turn effects weren't delayed
On level 16 it's almost impossible to fit through the small crack, half the time I've just died to the eggplant because I can't get through, and the other half of the time I get through the first time, then fall down and can't get through even while holding the left key and any combination of up and down
In area 2, in the 3rd zone called "books and duels", the third fight is utterly impossible. The only way I see it being possible to beat is either getting your naturia seed to end up fighting their 800 power soothe monsters twice, or by paying money, the cards that they have access to in that fight make it completely impossible to beat otherwise
Is it even possible to beat Polysirus, seems like after 6 or so tries, I've been completely screwed by having almost nothing but AoE damage dealing spells and creatures, and him having things to get his own hydra killed anyway (I'm playing on very hard and with demons [which I picked randomly]), even if I am making some small mistakes in my play, I don't think those mistakes would add up to 50 or more damage
Strategy to beat easy, normal, or hard difficulties:
1. Build a windmill
2. Build a barracks and a blacksmith
3. Train 4 riflemen
4. When all 4 riflemen are trained, send them to attack the enemy city
5. Upgrade riflemen attack
6. Whenever a rifleman dies (not very often) train another and send him to attack the enemy city
7. Now you have a very tough decision, do nothing and just watch the riflemen destroy the enemy city, or try to race to cannons and see if you can get one out before the riflemen destroy the enemy city, the choice is yours but the end is always you winning.
Actually it's not impossible :) You might just need to adjust your deck and get one or 2 more powerful cards :)