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ChaoticBrain's Comments

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Mine of Sight

Play Mine of Sight

Jan. 21, 2017

Rating: 0

If I get some really good levels from the Minesweeper++ generator, test them out to make sure they're solvable and sufficiently difficult, and send them to you as feature requests, will you add them to the level select?

Fixation

Play Fixation

Jan. 20, 2017

Rating: 2

Still a fantastic game after all these years.

Mine of Sight

Play Mine of Sight

Jan. 19, 2017

Rating: 3

Can we please set the recommended range for number of mines in a random board? The amount fluctuates way too wildly, and there's no way to control the difficulty. Sometimes it can be an easy 18, and other times it can be a nearly-impossible 28.

Bridge Constructor

Play Bridge Constructor

Jan. 18, 2017

Rating: 4

Antoine de Saint-Exupery once said: "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." And boy, am I taking away plenty.

Mine of Sight

Play Mine of Sight

Jan. 17, 2017

Rating: 1

This game no longer challenges me on its own terms, so I've resorted to playing random boards without using flags to mark mines (until I've dug all non-mine tiles, of course).

Mine of Sight

Play Mine of Sight

Jan. 12, 2017

Rating: 1

@drachefly: What do you mean? Lonely heart clues have always been in the randomly generated levels.

Hug Me I'm Cold

Play Hug Me I'm Cold

Jan. 11, 2017

Rating: 112

It's infuriating how many people miss the point of the game. You're not supposed to "win". It's a narrative that uses gameplay mechanics to illustrate the character's internal struggles. You struggle with him, and so empathize with his inability to be forthright.

Developer response from Rarykos

It's a visual novel. Artsy game. Doesn't sit well with a mainstream audience that expects a fair mechanic, a normal game :( I made this game to express my feelings, I don't expect people to like them... But it's funny when people complain they struggle, can't win, can't tell the truth. Awkward dialog. Awful gameplay.

Hug Me I'm Cold

Play Hug Me I'm Cold

Jan. 11, 2017

Rating: -3

@staline: You WISH you could make a game this good.

Mine of Sight

Play Mine of Sight

Jan. 08, 2017

Rating: 5

Completed clues gray out now. Thanks dev, have an extra star.

Mine of Sight

Play Mine of Sight

Jan. 06, 2017

Rating: 2

This isn't your average everyday Minesweeper. This is... ADVANCED Minesweeper.

BackDoor- Door 2

Play BackDoor- Door 2

Jan. 06, 2017

Rating: 10

I really really really really really hope that the next part doesn't take three-and-a-half more years to make. This series is too good.

Developer response from solarVagrant

Man, same. Writing a thesis paper and graduating from grad school really put a damper on progress. I'll kick myself if Door 3 takes as long as Door 2 took.

Robot Wants Ice Cream

Play Robot Wants Ice Cream

Dec. 31, 2016

Rating: 1

I have no mouth, and I must ice cream.

DuckLife 4

Play DuckLife 4

Dec. 22, 2016

Rating: 5

Even if I wanted to play this game, I can't because none of the keyboard controls respond.

Fear Less!

Play Fear Less!

Dec. 19, 2016

Rating: 3

HOMIGOD a dreidel Kongpanion. I love you, guy who draws these things.

Apple Worm

Play Apple Worm

Dec. 18, 2016

Rating: 3

Start-to-crate time: 11 levels.

Frog Fable

Play Frog Fable

Dec. 10, 2016

Rating: 11

Wait a minute... animals that aren't actually animals, but monsters formed from pure magical energy? Which I just mercilessly slaughtered to strengthen my character...? "heya. you've been busy, huh?" OH SWEET JESUS, RESET! RESET!!

Developer response from rzuf79

What have I created. o___o

Papa Louie: When Pizzas Attack! - Kongregate Version

Play Papa Louie: When Pizzas Attack! - Kongregate Version

Dec. 06, 2016

Rating: 7

The keyboard controls don't work for me. I guess it's to be expected for a 10-year-old game, but does anyone know a workaround?

Viewpoint -- A Game of Perspective

Play Viewpoint -- A Game of Perspective

Nov. 15, 2016

Rating: 1

Not a bad take on the FEZ mechanic, but it doesn't bring much new to the table.

String Theory

Play String Theory

Oct. 06, 2016

Rating: 1

It's not really a puzzle; more of a skill game. Your problem-solving skills aren't being put to the test, because you almost always know what you're supposed to be doing. Rather, the game tests your precision and your reflexes.

Developer response from TeamSemiColon

Interesting viewpoint! We tried to make it puzzly, but after all it's a physics game and physics are hard to predict.

Slayaway Camp

Play Slayaway Camp

Sep. 22, 2016

Rating: 0

Real talk: On Movie 6, Chapter 10, the only solution I could figure out was an illegitimate one. By going down and to the right, I scare the purple-haired guy in the middle, which causes him to ring the yellow phone and move one of the SWATs. Normally, this means I'm unable to progress through the rest of the stage without scaring the gray-haired victim straight into the other SWAT's sights, making the level unwinnable. However, if I scare the middle purple-hair and make him ring the yellow phone, then slide to the left, then rewind my last move, it causes the SWAT to move back to his original position. From there, I can finish the level, because gray-hair stays easily within reach. Somehow, I doubt this is the intended solution, but it's the only one I can find.

Developer response from bluewizardgames

Hey Chaotic, though that is a bug that is currently known and is being worked on the level itself does have an actual solution that can be done without manipulation of bugs. A hint i can give you is that you don't need to ring the yellow phone first and you're better off hitting that red phone a few times first.

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