Wow, there IS an option to complete each episode in a row. You have to unlock it. And if you think this game is too easy, you haven't tried it on Frantic. I didn't think it was that easy and I have one of the all-time high scores.
Difficulty makes things FUN not unplayable. Try playing until you can figure out how to do something new with it all. If everything was easy, there would be no market for games. Example: Super Mario Bros. 3 try beating that in one try!
I'm stuck fighting angel hitler and his suicide bombing squad on level 1253... I have really high agility, but I don't know where to get a better weapon than the taco shells! Where do I find better weapons?
Wait, you guys thought this was hard? it took me 20 minutes to get to 30 and 30 took 5 minutes because I needed the timing almost exactly right. :/ It's not that hard, it's a good puzzle. Also, please at least release a map editor so that people can make more difficult levels.
It's not because the game is hard. It's because the game is horrid. It is not synced correctly (the button presses for almost any of the instruments are moments off), the music sucks, and the arrow-files are pretty crappily done. I love music games and this one just doesn't get anywhere.. 0/5
Okay, I've probably just been using the staff for too long anyway :) I got the Legendary Staff quite early and I haven't bought any weapons since. I am still trying to get the 250k gp and all items acheivements after I can 1-hit kill all enemies :P
Pimgd, this is a very good game :) I like it a lot. Is magic damage based on Intelligence? My magic damage hasn't increased for about 50 levels, and I realized it might be because I was putting points into Strength for the achievement. Also, I didn't notice any changes in using staves either :/
Not only is it 'kinda' hard... but everyone I know must have HORRIBLE luck. I had 2 bombs, 4 draw 4's, 2 draw 3, and 3 draw 2 after clearing out ALMOST all of level 9. I had 1 piece left. Yellow-luna + yellow stella. 88/256 for that peices ONCE.
Zerocreature, too simple? So all of the TD games are too simple because they have a certain amount of towers that do certain things? Or are the platformer games too simple because they all have floors, walls, and some have minor weapons? Simple is USUALLY better. If you make a game that's too complex, it is not understoof well and it usually kinda sucks.