But anyways. Right from the beginning there are some major and minor plot holes. Where'd his Dad disapear to? (And why doesn't he wonder that?) Who's the kid? Why can't he understand the first door's inscription, but he can read the second one...
DESPERATELY NEEDS QUALITY BUTTON. At some times Im lagging so badly *on a very fast computer* that it doesn't register my key presses for an extra 1-2 seconds. Still 5/5
This is an AMAZING concept, but lacking in so many ways. The graphics are just slightly TOO simplistic (most pixel-type games are at least somewhat flashy, this is pretty dull to be honest), the weapon designer is a bit shoddy (I'd prefer to add a shape and change it, stretch it, rotate it, etc, then try to stretch it JUST perfectly to fit, and the colors don't match the pallette on the right). It's so incredibly easy after about round 12 to make an over-powered gun that obliterates everything and costts only like 100,000. The Free Play should NEVER start at a high level, no matter when you are in the campaign. It should always start off easy then ramp up to hard slowly, instead of bombarding you with the hardest enemies possible.
Still, a fairly decent game, I'll be generous here and give it a 4/5. I would LOVE to see a sequel!
A and D? :S It's in the """""Help Text""""", in the description =P