The game has potential but the color schemes make it unplayable for me. It hurts my eyes. The purple, orange and green backgrounds are extreme overkill. White background with color letters and/or borders is fine. I guess I will check back in every so often to see if it is still painful to play.
It is fun, but the attacks and win or loose does not seem to follow a pattern. I can have a much larger army at a low castle level and get killed. Other times the complete opposite.
clever game!!! I think a second level reset, perhaps where you loose all of your items but gain a scaling gold multiplier would solve some issues - would remove tedium of long runs, would add the fun of starting over with new equipment combos etc. (I have done a couple of hard resets just to get to shorter runs and to change up my heroes a second level reset would give you the benefits of a hard reset with added incentive. I think it would keep players around longer)
In the v1.34 (Should be up in any moment) I've incresed the item and gold scaling per reset to help encite longer plays; nonetheless the second level reset thing would be great but it's a bit out of scope. Thanks for the feedback!
Good to know, will try to redesign it :)