Search for your favorite games...
Game comments and reviews
Aug. 27, 2009
Collision detection of a 2d character on a 3d plane is horrendous. If he had a shadow, it'd be a lot easier to tell where he is on the plane.
Aug. 15, 2009
Pull display doesn't seem to do anything. :(
Aug. 13, 2009
The challenges are super annoying. Why not just let me chose what length I want to attempt instead of just giving me 30, 31, 32, 33, etc. When you have a good formula, one meter is nothing.
Aug. 03, 2009
As cool as this game is... I simply cannot get past the twitchy floaty controls. I'm so used to N (I have beaten every level) and yet Meat Boy feels like it's running at double speed. Some of the jumping requires absolute perfect timing which is near impossible with the speed at which the character moves.
Apr. 11, 2009
So you can mute the annoying techno, but you can't mute the constant 'bang bang bang bang'?
Wow... Annabel or whatever her name is had probably the most horribly written lines in video game history. And the forced humor with the sprites was facepalm worthy. Interesting game though, very cool. It just really needed to have a more serious tone. I have done some cave diving, and the game mimics what the experience is like.
Bringing the "magic" of games from the 80's. Yea, I guess there were a ton of really crappy Zelda clones back in the 80's.
Apr. 01, 2009
If you're missing the 19 enemy types badge, quit out of the game and it'll give it to you.
Fixed it, a quick flash player update and I'm good to go now!
Doesn't load for me. I get a gray screen, a load bar (with a little lock symbol to the left) and that's it.
Mar. 31, 2009
Level 21 is overly difficult for how early in the game it is. And you HAVE to pass it your first try or you will get stuck. Right now I cannot progress because I have to stall the ball as soon as the level starts and wait for the pink mines to disappear. By the time I get the ball moving in the right direction, they reappear.
Mar. 29, 2009
Bullet time was really unnecessary. I beat the entire game without ever using it. I can see if it was like a shmup or Geometry Wars where you have a one-hit death it would be useful... but meh.
Oct. 01, 2008
There are so many things wrong here... This game is as generic as it can be, STOP MAKING TOWER GAMES. The sound effects are terrible, at least there's a mute button. I'm not even going to bother getting the card this week.
Sep. 25, 2008
I hit one level (40) that was unsolvable.
Sep. 14, 2008
16 is not fun... not not not not fun.
Apparently the 25 damage badge does not include the challenges. /hmph
I hate to say this... but using brown balls to infect the yellow balls seems to imply racial cleansing. in the future, I'd recommend using red and blue balls.
Sep. 09, 2008
There needs to be a way to build a deck.
Aug. 30, 2008
Stop! Making! Defence! Games! Seriously, it's got to stop! Show some originality for Cthulhu's Sake!
Aug. 21, 2008
If you have a "mute sound" button... HAVE IT MUTE THE SOUND!
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.