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Jun. 28, 2016
SunHere, just cookies.
Jun. 08, 2016
Is this possible to take card back from item?
Jun. 06, 2016
I get great katar! And I can't wield it. :(
Healing macro works, but conduses a little. Button "active" is not "make it active", but "now it's active".
MarvinP26, don't forget that some of that hp is your current vitality bonus.
Jun. 05, 2016
I don't know about small and big monsters. It's from original ragarok? Never played it. How can I understand who is who?
Don't sure if better damascus or tsurugi. Is there any formula that transforms attack speed from info to exact time between hits?
Jun. 03, 2016
Heal macro works somehow? Or maybe it's only for potions?
Is all the best items in first city or you need to go somewhere to get them?
Developer Reply
Shop sell the basic items, usually without slot or with less than the version provided from monsters loot
Feb. 12, 2016
New bug after 0.4 After refreshing game all hobbies progress drop to the start of current level. I lost many hours that way :(
Oh shoot, yeah I think I know what's causing that... Hopefully we can get auto-save working soon which will fix that for ya.
Feb. 11, 2016
1) Achievments must be rebalanced. So many comments about that already. Playtime highest achieve can't be more, than 1 month (and it still incredible long). Clicks achieves may be 300k-500k max. Date/gifts maybe 15k-30k. 2)What actually multiplayer gives? Need explanation. 3)Soft-reset system must involve some repeteable game-rewards. It may be diamonds from girls (maybe only from 4+ stage) or extra-multiplayer. 4)Time blocks from diamonds don't save? WTF? I wanna my diamonds or blocks back. And fix it. 5)Some way to speed-up hobbies and works would be nice. Maybe not clicking. Minigames 0_o ... And maybe way to put extra-time blocks in something to make it faster. Maybe x2 blocks for x1.75 speed.
Nov. 13, 2015
Is there any profit from restarts? I did three, and looks like it only made game harder with no extra features. It's bad. And clone equipment is very boring, this game can be five times better only if you add random items.
Aug. 29, 2015
What is trimple of doom for? I never got anything special from that map.
Jul. 29, 2015
I think explore have feature "upgrade to be worse" just like craft, yes? Can't you tell what affects gem chances by explore, maybe which stat needed to be lvl down to get gems oftener.
Drop chance is fixed, amount isn't and is primarily based on distance.
Jul. 26, 2015
And how the hell can we know about str and int if all, that question mark tell us is "craft quality"?
Crafting cap? Rarity goes down at higher lvls? WTF? Aren't you going to change formulas to something...more logical?
To me it is/was logical. You start making higher level equip, you aren't practiced at it, level is generally higher, rarity is genuinely lower. As you get better at making that level of equipment, the quality improves and you get higher rarity equipment. Eventually you get high enough and go to next level. Its not really a cap, your rarity will go up again once you raise your stats a bit, but there is a formula which takes your stats and choose how many levels/ and how much rarity goes into each piece. It's basically the same as a dice roll. You get an extra dice roll as your stats go up.
Silvadel is right. You must check all your math, somewhere must be a reason why on pretty high crafting level player loose chance to do blue or higher. First time, when I wrote that, it was the same. I deleted one worker than - and got ability to craft again.
You dont have to take off a worker, but a small stat change can help to get you out of crafting slumps. Often removing changing a single piece of equipment will do it. When you are super high level, your stats change much more slowly, so you can end up getting stuck in slow spots for longer times. Try swapping a single piece of equipment or two, and you will most likely end up with lower level equipment, but higher rarity
My craft broke. Tons of hours, crafting spree casts for 24 items - and I cannot get any blue or higher item.
Jul. 24, 2015
Yeah, you were right, with lvl 7 random upgrade I got 7 upgrades, that's on display were 3-4. All is ok.
Ya, I'll work on adjusting the display so it tells you properly
Jul. 22, 2015
Another two comments: Random Upgrade lvl 7 gives me only 3 upgrades. Construction cap and dungeon levels upgrades gives far bigger, than need bonus. You need just few of them for even very long play. Nerf them.
I'll look into the spell. Most likely it's just a display issue, not enough room to display them all.
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