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Game comments and reviews
Nov. 22, 2017
It's even better now: gold dropped to 0 ^^ Oh, and some of the silver decks don't work anymore atm (just got 4 NaN decks)
Nov. 21, 2017
Why is this game made so much easier? I remember level 2 having 1 extra machine gun, level 3 being 1 set ofenemies longer and the gun 2 spaces farther away, level 4 having an extra machinegun, level 5 having a machine gun with the enemies at the end of the corridor (which made that part feeling awesome), level 6 having 2 extra shotguns beside the shotgun at the start, 2 machineguns per side higher up and 4 enemies at each far side behind the wall, where you don't even come anymore... more enemies in the square at level 7 and more... Easy mode then was much harder than the hard mode right now :( Another one of my faves gone I guess :'(
Sep. 12, 2016
what to do if your save doesnt load? (I was happely fighting tier 4 enemies and now all my process is gone :( )
Sep. 08, 2016
An option to skip to the lvl where enemies have e-50 *your health would be awesome, it would skip the boring part later on (where I just want to quit honestly)
Aug. 29, 2016
from 0 bullets + shoot for free to 4 bullets :O
Jul. 28, 2016
nice game =D still 1 star because of input lag of over a second though :(
Jul. 22, 2016
edit: just found level selection =D you guys are awesome =D (mechanic that might work: moving chunks (multiple blocks) of the map (just like how you rotate them, just throwing in some ideas :p )
Awesome game! some small suggestions: make the different color paths have differeent shape (for the colorblind), more concepts (seeing this game is a tutorial for learning the new mechanics), level selection (and be able to skip some in the beginning), and a mode to finish each level in the least possible moves :) maybe not all of them are great, but I think some of them might be worth implementing =D have fun!
Mar. 23, 2016
day 30, best run: 80k day 31, after some upgrades and 2 shiny kongpagnons, best run: 500k WFT!??? :O :O :O
Mar. 18, 2016
it just means you've got to ajust to what people play mostly, what means the players unbalance the game by playing much nomo eather in bronze/silver for example
Mar. 03, 2016
So you are saying score has nothing to do with getting wins? I mean, you seriously need plays to get wins...
Jan. 23, 2016
@omega: Black hole seems to be doing damage against dissaption shield though (removing quanta is practically the same as dealing damage to the shield)
Jan. 21, 2016
@RDRich: well, against mono eather that might be difficult.. And just for the nitpicking: qt works even better against dissaption shield/field ^^
Jan. 16, 2016
this really needs a larger world: then you'll be able to see a group hunting another group and dying off uf the're not fast enough and one group of the same species behaving completely different than another group because the practically live in another environment
funny to see how 'NERF THIS CARD IN PARTICULAR' still is the most popular comment after more than 5 years ^^ So much rage just for nova, dime shields and the like ^^
Jan. 06, 2016
This game needs a sequel with a second box so the first opens dors for the second >:D
Dec. 02, 2015
still wondering where the last few mushrooms are :(
Nov. 24, 2015
*annoying
not to be annojing, but there is still way more than that left, weekly tournaments for example :) and if you hate rainbows that much, just get some black holes, or any other counter, its not that hard ;)
Nov. 07, 2015
@jooe15: I study math
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