''Congratulations,'' as the rocket panda flies away, ''you get to witness my true form...
Rocket panda pulls out a katana, ''Now you know what the only problem with being a ninja is, you must fight me.''
Boss Fight on the yin-yang!
This game was made by by steam to make money, apparently the Team Fortress 2 store wasn't big enough for them. This game is a 1/4 because it was a small game made by steam to get money for their company, and Kongregate used the game the same way (I'm not sure wether steam still gets the money for if Kongregate does).
Pretty much.
Although I removed some things I didnt like and added some:
-attacker advantage was removed,
-population resource was added to add more strategic choices (population heavy 'vs' money heavy army)
-infantry is much more important and mobile (since transport vehicles can carry up to 3),
-infantry can attack in the same turn they're deployed,
-terrain bonuses are bigger,
-attack power of units is not proportional to their HP,
-a soldier will always lower at least 4 capture points,
-units heal automatically up to 6hp,
-the UI was improved so you dont have to check your enemies attack range every 5 secs.
They're small changes but they have a big impact in the final experience.
Hey, UNMEDIOCRE, in the arena (might just be my bad computer) every item i get is shown goin into my backpack and it takes up space, when i put my mouse over the backpack button it says my backpack has items in it. When i open my backpack it has no items in it. If you could fix it than that would be great :). Plus this comment to fix this bug.
Hey, UNMEDIOCRE, in the arena if you click on a shopkeeper than it opens your inventory before the shop, so you must click the shopkeeper two times. The one that sells potions is on the right side of the screen so the inventory covers the murloc up before you can click on him a second time. I would like you to fix this so we can all use ALL of the shops. Plus this comment to fix this bug.
on level 40 stockpile money and fully upgrade all of your base defense and turret and tank defense. then for level 50 stand in front of your base and don't do anything at all and you will win.
I agree with Ace Blue.
You should be able to beat the hardest difficulty on one level and get all three of the upgrade points.
It's only reasonable.
Without this the game becomes a waste of time because you must beat all three difficulties therefore taking more than twice as long as it should.
how can there be more than ONE RED IVANS at the same time after you have killed him about one million times.
Also why not just make all enemies drop notes instead of have you kill some then the last one will drop some
The easiest way to kill the dragon without being considered a cheater, hacker, or a glitcher is shoot the volcano spell under it so that it just takes a few shot.
Pretty much. Although I removed some things I didnt like and added some: -attacker advantage was removed, -population resource was added to add more strategic choices (population heavy 'vs' money heavy army) -infantry is much more important and mobile (since transport vehicles can carry up to 3), -infantry can attack in the same turn they're deployed, -terrain bonuses are bigger, -attack power of units is not proportional to their HP, -a soldier will always lower at least 4 capture points, -units heal automatically up to 6hp, -the UI was improved so you dont have to check your enemies attack range every 5 secs. They're small changes but they have a big impact in the final experience.