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Swarm Simulator

Play Swarm Simulator

Apr. 30, 2015

Rating: 7

It would be really cool to be able to cannibalize fighters for food. I mean; I'd happily kill off my 67Bn Roaches for Locusts - yup I'm a noob here :P

Loot Heroes

Play Loot Heroes

Mar. 24, 2014

Rating: -3

Undead Knight, with Nature sword, Rose ring and Sacred leaf set and you are undefeatable. I mean you more or less instakill everything, if not you just special (goo that hurts all that stands in it) - combine that with +130% heal, +15% life steal, +80% crit, stun when low hp and double damage when high hp or renerating. Just run like a scolded ferret, drag everything you can, stop, special and wait.

Steampunk Tower

Play Steampunk Tower

Nov. 07, 2013

Rating: -2

2 Heavy cannons then fill up with lightning, you don't even have to use the eye.

Battle without End

Play Battle without End

Feb. 26, 2013

Rating: 3

Great game, thanks... perhaps show on the map if you've beaten the region boss?

Battle without End

Play Battle without End

Feb. 23, 2013

Rating: 0

You should put so the debuff stacks sideways

Battle without End

Play Battle without End

Feb. 22, 2013

Rating: 0

It is a little buggy with the mouse-over on the eq. list, it doesn't go away after you move the mouse out, covering parts of the stats. Oh, and it would be nice to see how much you've made in the different areas for the whole time... I like stats :)

Cell wars

Play Cell wars

Dec. 30, 2012

Rating: 1

Another phage wars clone... if you're going to spend time developing this one, atleast come up with one innovative idea for it...

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Dec. 21, 2012

Rating: 4

I wonder when there's an "MMO" that doesn't require billions of "friends" that you can click spam...

Bubble Tanks Tower Defense 2

Play Bubble Tanks Tower Defense 2

Dec. 19, 2012

Rating: 12

You own all (except ghosts) with splash towers in combination with slow and damage amplifiers.

Motocross Nitro

Play Motocross Nitro

Dec. 18, 2012

Rating: 1

If the AI wouldn't cheat it would be great... atleaset I think they do. I can have a 80 meter lead on the superstage tracks and 5 seconds later I have one, even with nitro wherever I can and perfect landings.

Motocross Nitro

Play Motocross Nitro

Dec. 17, 2012

Rating: 1

Oh, an overview of the map before the race would be nice -- so that you can scout where to jump, as it is now you have to play a map over and over again to figure out where to jump big (exp. if you want 100m achievement).

Motocross Nitro

Play Motocross Nitro

Dec. 17, 2012

Rating: 1

It would be nice to be able to see the achievements before the start of the race. It's really hard to make the 3 button combos, or tricks like whip - not beause the trick is hard but the keypressing is. 2xNohander != whip

World War Differences

Play World War Differences

Dec. 14, 2012

Rating: 7

Doesn't load

Stick War 2

Play Stick War 2

Dec. 14, 2012

Rating: 1

Ability to zoom out would be nice.

Deep Sea Hunter

Play Deep Sea Hunter

Dec. 14, 2012

Rating: 3

Having to start over from the very beginning each run, then spend 5 minutes just to get where you ended last time makes this game a goner for me.

Demonrift TD

Play Demonrift TD

Dec. 12, 2012

Rating: 2

Start wave, and speed up/down and pause from keyboard please.

Incursion

Play Incursion

Dec. 06, 2012

Rating: 1

Go wizard all the way... chain lightning owns everything end game.

Effing Worms - Xmas

Play Effing Worms - Xmas

Nov. 26, 2012

Rating: 3

Would be nice if end games let's me unlock the upgrades that I didn't choose earlier.

Zombogrinder 2

Play Zombogrinder 2

Nov. 25, 2012

Rating: 2

Would be fun if buying powerups ment something, it all comes down to pure luck in the end. If you have bad luck where the repairs/fuel is placed you won't make it. SPOILER: The rotor is turning the wrong way, or rather the rotor is turning the right way (clockwise), but the blades are "mounted" the wrong way.

Hordes and Lords

Play Hordes and Lords

Nov. 12, 2012

Rating: 4

A hard mode would be nice, as it is now; place archers/artillery in the middle and melee troups around, and just wait for the carnage. Rinse and repeat.

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