alright, the best strategy is to place buffs on your kingdom's corner of the screen, and spikes on every other kingdom's corners, like, right on the edge. 100% win rate
I feel like the game is too slow and tedious. Combat feels more like a number management game than a role playing game. Music isn't great. The one thing keeping me playing this are the badges. I truly have no idea why this game is rated as highly as it is.
I think I found the best combo of stages. First - a strong lifter, second - a boost stage, third - a min speed stage, lastly - an efficiency stage. Example: (1st)Shuttle Reactor, (2nd) Sonic Burst, (3rd) Ram Jet, (4th) Banshee.
this game is absolutely atrocious, the pure definition of GRIND, this is what i expect from a big budget free to play game, not a small indie's flash game!
Trying to insert some custom sprites, using the exact same image, one with transparency and one without. The one with transparency won't load but the one without will. How am I supposed to use custom sprites without transparency?
Have you tried equipping your warriors with lightweight heavy or medium armor? Being able to destroy the enemy before they even have a chance to deal damage is a powerful advantage.
I think being able to switch character stances instantly during battle is a bit overpowered. There's a stance best for starting the battle, like increasing quickness or resistances, and there are stances best for doing certain actions, like healing or dealing more damage.
I suggest stance changes being in effect the turn after they're chosen.