25 dislikes, wow. People are really defensive about this toy. But maybe my creativity just isn't like it use to be, maybe I am at fault for saying this toy doesn't last long, and I am so sorry to all the toddlers' feelings I've hurt with my statement. Although you could've just sent me a PM instead of using the comment section.
( Chowderfanultra99's Mini Rant v1.0 )
This toy has a terrible lifespan, after an hour you've done just about everything. And don't call this toy a "game" because there is no challenge, there is no reward, and there is no set goal. Sure, it's fun to beat a virtual rag doll with a virtual fish, but it's more fun to actually beat a real person with a real fish. Are you picking up what I'm putting down? In short, what I am saying is: This toy is fun, but doesn't last long. I would much prefer some way to complete objectives and unlock more items and powers.
( -rava's Mini Counter-Rant v1.0 ) MaD2 is a sandbox, always has been, and always will be. Just because everyone else is making incremental/idle games with pointless progression via a made up in-game currency doesn't mean I have to. MaD2 will always remain fully unlocked from the get go, as I don't particularly enjoy locking content behind arbitrary walls just because you can't entertain yourself otherwise. You claim to have done "just about everything" in an hour, which includes going through 300+ items (of which 150+ have unique functionality), and leaving less than 12 seconds for mutilation per item. You're either grossly underestimating the word "everything," or I'm afraid it's not the game that's the limiting part in this equation. (Hint: It's you.) P.S. Fun fact: your comment is the most downvoted comment in the game's history of comments.
Personally, I think the easiest character to one man party with is Faran, the assassin. Being able to use shields*, bows, maces, and blades, the rogue is the most versatile class. I would recommend equipping anything with retaliation damage or health steal/health regeneration because the rogue class has no self heal ability. Hide will be most valuable ability, since you can use it to take no damage while regenerating health, and the damage bonus is good too.
*Or most other offhand equipment.
Legend of Grimrock Challenge: Start with no items equipped, get rid of everything at the start of a new game. No buying items. No selling items. Hard Mode: Max difficulty.
Speed does indeed affect accuracy and critical strike chance. Have too little and you won't even hit the broad side of the barn, have too much and the enemy won't even see what hit him. Also, speed does affect the enemy's accuracy as well. With high speed you can dodge most attacks(if the enemy is not just as fast), with low speed your better off having high vitality, try to balance all your attributes if you can. Almost forgot, moves without a missile that hit instantly can't miss, like heals and buffs, some moves also have a higher chance to deal critical damage such as Destroy for the Biological. I may be running too long but some moves also have lower accuracy than others, don't ban me admins. <3
( -rava's Mini Counter-Rant v1.0 ) MaD2 is a sandbox, always has been, and always will be. Just because everyone else is making incremental/idle games with pointless progression via a made up in-game currency doesn't mean I have to. MaD2 will always remain fully unlocked from the get go, as I don't particularly enjoy locking content behind arbitrary walls just because you can't entertain yourself otherwise. You claim to have done "just about everything" in an hour, which includes going through 300+ items (of which 150+ have unique functionality), and leaving less than 12 seconds for mutilation per item. You're either grossly underestimating the word "everything," or I'm afraid it's not the game that's the limiting part in this equation. (Hint: It's you.) P.S. Fun fact: your comment is the most downvoted comment in the game's history of comments.