The main reason I prefer creeper world 1 over this one is that there's really no... pressure... most of the time. Generally it starts out in a contained area with no way to get out, which means you can just build your infrastructure up until you're ready to bust it out. As opposed to one, where you had to rush to a defensive posture before you could properly build up.
For those of you who keep getting surprised at your "total time played" just remember that if click "survival!" it automatically advances your game to the 1 hour mark, which will be what is recorded in your total time statistic. Which means that its really easy to inflate that stat on accident.
It took me so much effort to get a beholder temple. Not because it was hard to win, but because even with pretty much all the upgrades I couldn't allocate enough enough experience to it. It gained xp so sloooow.
I used about 8 blasters on lvl 10 and took my time about it. The trick is getting their range and rate of fire up. Took me 18 minutes for the whole mission
Fairly easy game, pretty fun. My main issue is that it took so much grinding to finally get to Overgrind. Waaaay too expensive to buy all those useless guns towards the end :P. Also, I found myself slightly disturbed when I realized that, if you build a super melee character with as many defense specials as possible, you literally can't be hurt basically.
For anyone who is having trouble, very simple win formula (For most missions). Build a reactor, or two if you have a lot of cash at the start, and then build as many inteceptors and gunships as you can. If the enemy is getting too close put a line of barricades up front. There are a few missions this won't work for, but mostly it will.
I loved the music! Usually I turn the music off for flash games, but Nerdook consistently has great music. I just felt so much more motivated with it blaring as I tried to bring down my foes. Also, after playing as the sun emperor against my fully upgraded Cat God I begin to realize what he feels as hundreds of my men die in vain.
Its somewhat funny when you have 3-4 Physics centers and an annihilator ship factory (I did this on the final mission), because you end up with a giant, solid line of Annihilator ships across the map