Here I am, having obtained the easy badge on february 13th 2010 (yeah, 2010, you read correctly), and finally getting to kill a god ten years later, March 19th 2020! This game sits amongst the top of all CGG games I've played on Kongregate or other, with very few others like Spectromancer and Card Hunter. All true masterpieces in their own way. I've been on Kong for more than 11 years now and this may, MAY, be my fifth comment, this simple facts attests to the very high quality of this game, in depth, balance and longevity. I know the creator of this gem has surely moved on to new and exciting games, but I simply wanted to leave a token of my appreciation. Bravo!
I feel stupid to learn you could actually move with the arrows or AWDS only on level 8, I thought you had to move using the recoil of your gun...way easier this way
The only achievement I miss is the kill with a spike (I have alreaydy done the Spikality kill) but now that's it's my last achievement, when I'm about to kill with a spike, the screen goes grey, everything goes in slow motion for 6-7 seconds, but the text Spikality does not appear and the animation does not start. Then the game becomes clear again and continues as if the fatality was done.
Am I the only one with this bug?
Ok, here's the deal, I got 100% progress in every area, got every weapon and every ability. But still, the game still indicates 90% completion.
Greg normally put hints when there's something to do in order to get the hard badge, but not this time, so i must be missing something.
Help?
good game, but sometimes i mix power-ups and bullets.
One question, how do you get comb, i know multiplier is killing without getting hit, but i don't get what the combos are...