I think there's a glitch in the Wilds. I just spawned Great Drakes. It says their health is 25. But I wasn't able to one hit kill them until I had 33 damage. And I have 17 health, they claim they do 11 damage, but they can one hit kill me still. Am I missing something?
Oh, and for some reason I was able to buy 4 heroes, but when two of them die (which I assume is all I should have right now), they all But they all level up at the same time. It's weird.
I'm not sure if it's a glitch, but I did a soft reset, and now the spawns of creatures accumulate. In my first play through, it only did the creature I selected in the view screen. now they all spawn together. Which makes it hard to level up.
Also, the AI on raiding needs tweaked. The heroes tend to target the same creature. And when they do, if it gets killed, the other hero runs back and forth and doesn't lock on to another right away. This can end up causing one hero to run back and forth infinitely, while the other gets murdered because monsters end up respawning right on top of them until they're attacked by like 5 monsters at once.
Is there a way to increase the speed of the Priestess? It seems like as you upgrade her Wisdom, her speed drops as well. Not sure if that's intended or a glitch, but seems kind of counter productive.
I'll investigate this. Wisdom/agility should slightly increase movement speed(also there's a keep upgrade). If it's going backwards, that is unintended and I'll get it fixed.
Upgrading *should* always be a good option. Future patch will have a way to downgrade so you can pick a different class without having to do a soft reset.
The game does have an auto save(every 30 seconds), but Unity is rather infamous for losing saves on crashes. I'll be pursuing a fix for this asap for the next patch.
For some reason, this game takes forever to load. My browser just locks up and after about 2-3 minutes, it finally releases and works again, allowing me to play.
Hi there, the upgrade orbs have four tiers which reward in order: 1, 5, 15, 25. In the next update you will receive an increased amount from killing enemy head sections.
I really want to like this game, but shockwave crashed twice, and when the game worked, it just lagged and stopped every few seconds, which made it frustrating to play.
My attack percentage of damage accounts for 0.05% of all damage. What's the point of upgrading anymore? Not to mention despite a 4125% increase based on Ryo upgrades, I'm still getting stuck at the same levels. When do I actually start to cause damage?
I'm pretty sure I've killed about 1000 bosses (I'm assuming the bosses are the last ones in a section?) but I haven't gained a single mission achievement for it. Am I doing something wrong?
Thank you for your patients with the beta-ness of my game. I'll see if I can track down the issue.