Alright, i've got a couple bugs.
1. We're on Kongregate, but I can't play the Orcs.
2. Whenever there's a boss battle after the castle falls, after I get back to the map, for some reason I'm still in battle mode. It shows the map where the units/castle/scenery should be, but the battle prompt (unit hiring, upgrading, etc) is still there until I go to Options and quit... then it goes back to the normal map. My progress is saved, though, so not a big deal.
Yeah, MikeSF that megahorde is pretty tough. Remember the toad overlord level and the megahorde that comes out AFTER you've killed the enemy castle? I beat that one by the skin of my teeth... jesus that toad was tough, took like 3 volleys of continuous arrows, 3 of the other specials, all the arrowfire in between, and my personal army to kill him, and all that still left me almost dead.
Yeah... I'm getting a bug where when a new wave comes, sometimes I don't get TP. And no, they aren't getting my supplies. It also always happens when I have exactly 20 TP... I can't seem to get anymore when it's at 20.
Not to mention, doesn't look like you're doing ranked games. And if it's 5 card, it's even easier. A Voss/Zina/Amaya/2 others deck will absolutely rock most 5 carders out there. With a little skill, you can go 50-1 with ease.
3-card ranked is where the challenge comes in.
@ I Fought The Law
I haven't, but I've seen some people that might have... I remember one guy who was 400 something and like 12, and it only gets harder as you rank up.
Heh... never thought I'd see these games on here. This is a MUCH different gaming experience... and in order to get the full value out of it, it's actually really quite expensive. We're talking like $1000 USD to beef up your character in Imperian and the like.
It's good stuff if you're into MMORPG, but if you're just looking for light flash game play, this is NOT it.
Yeah... seriously, the AI isn't good enough to do challenge 4. You should either downgrade the enemy's weapon/upgrade sword's armor, get rid of it, or make the bots more responsive to commands. Like make it so you can control one with the arrow keys directly.
Lol Guit Pops' whining never seems to stop... and it does go on forever. Not a bad thing, you know. Rather refreshing, really. High replay value, tons of options, lots of learning involved... this game is a great strategy game. 5/5, absolutely love it.
Sure, it might take some actual thinking power and patience, which obviously isn't for a lot of impulsive, instant gratification youngsters out there, but it isn't THAT hard, really. Once you get over the learning curve, it's really, really fun.
I play with Cain, and he definitely doesn't miss that much for me. Also, on richard's comment, dodging doesn't matter, that only affects physical attacks. Only debuffs that decrease your to-hit matter, like Amaya's, Phoebe's, and the Ring of Curses.
And one on one card games would just be plain stupid. That's like saying "let's play rock paper scissors, but you can't use scissors, ok?" Everyone would pick the same couple cards, there's so much less calculation, and it'd take away the basic nature of the game.
@Azadude There's many, many ways to counteract that. First are the many characters whose attacks will hit the enemy even if they switch out (Anex, Thorn, Yoshiro, Andromeda).
And second, just sheer experience. Your "unpredictable" statement isn't really true. Not to mention, when someone switches in, there already is a 1-turn cooldown where they can't switch out. That's when you can really lay in your big hits.