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Game comments and reviews
Dec. 27, 2009
Very fun and addicting game, at least for me, I'm love weapon customization. Also it runs quite well on my weak computer, which is more than I can say many other games of this nature.
Oct. 14, 2009
Pokemon Snap meets skeet shooting. I thought it was a pretty fun game, I only got to USA though.
Sep. 13, 2009
Pretty fun game, although I agree with some that it does get a bit repetitive. The combat system is interesting, scoring headshots and dealing the final blow is always very satisfying. The graphics were nice, the music was adequate, but I was expecting something more oriental. A lot of good ideas in the game, but I found the strategy section at the end rather annoying and tedious. This may in part be due to the lack of any real penalty for death. But I did enjoy the last boss battle, it was a good change of pace, it could have been made more epic though.
Sep. 05, 2009
Very fun game, I think the circle hints were a good idea, it does away with the annoyance of discerning what is usable found in other clicking puzzle games(albeit some difficulty goes with it). I really like the art style, but I don't think the music fit the game. The music was nice to listen to, but it seemed out of place to me. Still this stands as a very entertaining puzzle game.
Great game, I enjoyed the retro graphics and the music was very good. The concept was also quite interesting. The game play was alright, it could be a tad tedious at times, but the seamless screen checkpoints helped alleviate frustration. The boss battles were quite enjoyable for being so visceral, scoring a hit felt and looked awesome. All in all, it was a very good game, but I'm not sure I got the ending.
Sep. 04, 2009
Pretty entertaining game, but had some flaws. I liked the graphical style, but it wasn't always that readable what was solid, and the main character doesn't really fit with the dark backgrounds (could be intentional). Also I would have preferred music, it's likely its absence was planned, but I still think the game would have benefited. The invisibility expanded on the stealth aspect of the game play, which was great, but graphically it was a little sloppy and boxy. I agree the game itself was too short, I think a lot more could have been done with the chase scene at the end.
Jul. 15, 2008
I don't think bleeding rituals should stack, seems too powerful.
May. 08, 2008
Wasn't expecting that, especially after the epic beginning, great music though.
Fun concept, I also really like the music.
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