Wow, we gamers get mad over ordinary stuff really easily dont we, anyway i give this game 4 of 5 stars, it lacks depth for a game of it's calibur, but oh well, it's free.
Needs a more polished and sophisticated artillery and archery system rather then fools who run up and shoot. Needs more in the way of conquering large territories. Having other armies and more polish throughout. Not bad though.
Although I dislike having to pay get the real game, I don't think we should utterly condemn the game and it's developer. After all, making a game isn't easy or cheap and Urbansquall needs that money.
Everything is good except the fact that too much importance is placed on passing and not enough on team support, your team should knock enemies out of your way
all you need to do is get enough territory to get samurai and then use them only and you will dominate all enemies regardless of their strategy, numbers or unit types, unless they have samurai. the trick is to get the samurai first and then take away enemy land before they can develop it. Be aggressive!
My favorite strategy is to use knights and sheilds initially then switch to samurai and snipers. Oh, and I had three giants too. Be sure to phase out your old armies of gladiators and archers or whatever before you face the final enemy empire, as the AI jacks way up.
retarded controls it would be muvh better if you could aim with your mouse but other than that the first boxheads sucked but this game delivers on the whole "last stand" thing the defense elements feel like the Alamo. But with zombies. WOOT!9/10
3/5 slow and rather repetitive but decent over all and why is this bunker so huge, it even has courtyards. how did the zombies ever take such a fortress?
excellent...
4.5/5 but it needs some more depth, if possible. Such as a tower that spawns friendly fighters and a story mode, and an area shield projecter would be fun too.