its biggest fault is that it tells a narrative but it all happens between your movements mostly. it would be nicer if there were more moments like when you're pulling the sunset. of course, if this happened you would mess up more on the mouse movements.
its it's own enemy
huminoid13 Oct. 15, 2009
"Hey John, maybe the reason it was "realy" easy is because you're a noob and you have it on easy mode, learn how to spell you little 4 year old." fixed
I got to 10,000, hitspikes tyhat were overlapping a bomb, right a a jeeep drove by. FML. this plus better grammar, and a completely different situation
im glad some people are comparing this to loops of zen becuase it really shows that they havent played it and are wrong. the objectives and goals of this is game are so un-similar youd think people wouldnt just blurt stuff out.
needs a much more tactile control interface. this is probably better suited to being on an iphone/ipod touch. making it possible to hold stuff and rotate etc. or you know have it work on the platform youve made it for. also make the items have some kind of weight if you can they all feel like helium balloons