Villager's Notebook: "Day, unknown, Month, unknown, it's year 5486 here and the president is still trying to find ways to build a car factory, i don't know if we could make it with so few tools and wood, since the villagers here buy so much food they're already fat and have cancer, so the president had struggles building Medicence centers, this is the future..."
Most of the time the ragdoll bleeds in ridicioulous ways, i threw a Can at him and the blood comes out, that happened to me in real, it really doesn't hurt, am i super man or is this ragdoll so freaking weak?
That's the first time I see a developer removing the energy system from a game, usually developers want money so they use that energy system.
5/5 Favorited, this one, is the best.
Wall of Lightings, due to it's high life and being a... wall, it should absorb all the opponent's creatures damage, so the wall takes all the damages until it's dead, ( or destroyed ).
That's it's jop, right?
As a wall...
Achievements should give you rewards, like the shooting achievements give more shoot reward, total money achievements give more money per sec, ( Doubles drugs cost ) Etc. still need work.
The ogres are a bit overpowered, don't you think you should lower their health or damage? or you can make it that when they ( the ogres ) or any other giant creature dies, they damage the other enemy troops near them. Makes sense.
Ogres have no armor, they are slow, and can be easily distracted, stunned and shot to death. And damage from a dead troll... Well, maybe yes. Something like the final accord.
An interesting idea! Could even be a blessing/perk (e.g. each click takes a second off the workers progress bar).