It should be roughly equal at this point since over a large sample the random choice should be evenly distributed. May give an option to build lowest, but ideally I'd like them to be leveled together.
bug report.
When there are sufficient fund to buy all first level upgrade in "Dungeon" and "Explore", keep clicking the "buy all" button will upgrade everything by 1 but the cost will not go up or recalculate. The problem will disappear when revisiting the page or not enough fund to upgrade.
Reply to the developer: The lag only exist in training mode, with x6 or x9 speed. When 20+ vehicles are running at the same time.
In race mode, or when there are only a few vehicle left in training, there is no lag.
Thanks again! Today I upgraded Unity, which should give a performance boost in next update, but I will also add a slider to control number of concurrent cars in training mode!
This is related to the (now) synchronous update of physics and drivers. Do you experience the lag in both modes, race and train? Or is it in training only? If I have some time I will do some testing how to solve this issue. Maybe a solution is to reduce the number of concurrent drivers in training, if so, I will make a slider in options! Thanks for input!
bug report: when moving potion to the store, after pressing move all, then click the right button, it go to the next next potion, instead of the next potion.
After ascend a few time in the latest version. Here is my opinion of the ascend system.
1. The 20% critical chance and 20 critical power bonus is over power. It make the profit a few dimension higher. i think it should have a separate cost from other with extremely high slope.
2. starting money is useless.
3. potion last too long....... hope there is way to overwrite the potion effect, instead of waiting 1 hour+ to change the effect.
Btw, the latest version is rather laggy. It is so lag that it sometime lock my keyboard. (firefox)
It should be roughly equal at this point since over a large sample the random choice should be evenly distributed. May give an option to build lowest, but ideally I'd like them to be leveled together.