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ConeyKrab's Comments

Comment

Nuclear Eagle

Play Nuclear Eagle

Jan. 22, 2011

Rating: 6

VG failed this round >.>

Tesla Death Ray

Play Tesla Death Ray

Jan. 15, 2011

Rating: -1

If you hit 'p' to pause the game then go to type in chat, you'll have to click the game again, then press 'p', no big deal, right? Well, no matter where you click on the pause screen, you go to the developer's website. Not even the menu button can save you. 1/5 until you fix it.

Rocket

Play Rocket

Jan. 09, 2011

Rating: 2

I know I will get rated down for this, but 'seen it'. No matter how good a game like this is, it's not at all original, and loses some points from that.

Kaleid

Play Kaleid

Jan. 07, 2011

Rating: 2

It's hard to place some stuff in the top-right area, because if you get too close to the garbage can (sometimes, you don't even have to touch it), it throws out the piece you were placing. Could you please move the garbage can? 4/5 till then.

Dragon Siege Preview

Play Dragon Siege Preview

Jan. 05, 2011

Rating: 1

As long as the normal version of this game has different structures instead of the same ones over and over again, but placed differently, then this game can get a 4/5 from me, but for now, it gets a 3/5.

Crystal Runner

Play Crystal Runner

Jan. 04, 2011

Rating: 3

MochiGames eh? Well, the most it can earn now is a 3/5, and by the looks of the comments, that's probably what it'll get...

ShellShock Live

Play ShellShock Live

Jan. 01, 2011

Rating: -4

Aww, I don't like this earning decimals of exp. :(

Santa Can Fly

Play Santa Can Fly

Dec. 25, 2010

Rating: 1

Even if it IS a genre, it's an overkilled genre. It's OK as a game itself, but something, oh, I don't know, original, would make it a waaaaaaay better game. 3/5

City Siege

Play City Siege

Dec. 18, 2010

Rating: -2

I didn't like losing troops to off-screen grenaders and such. :(

Back Platformer

Play Back Platformer

Dec. 12, 2010

Rating: 1

Nice concept, but I didn't like the backgrounds on levels 3 and 4. Trying to blind us doesn't count as difficulty. :P

Desert Moon

Play Desert Moon

Dec. 12, 2010

Rating: 1

So one of my Nail-Gunners couldn't rotate 20 degrees to save his life? sad...

The Grand Heist

Play The Grand Heist

Dec. 11, 2010

Rating: -2

Really great game, but why are bags of money laying around in a museum? :P

Zombie Trailer Park

Play Zombie Trailer Park

Dec. 11, 2010

Rating: -1

Nice game, but the MochiGames score submitter/symbol itself brings it down to a 4. Sorry.

Dungeon Developer

Play Dungeon Developer

Dec. 11, 2010

Rating: -6

That ending song was blow-my-brains-out bad. Sorry to say so, but it's true.

Fallen From The Moon

Play Fallen From The Moon

Dec. 05, 2010

Rating: 3

This was a decent game, but I've had my fill of this type of game. 4/5, but please do something different for your next game.

Divide and Conquer

Play Divide and Conquer

Dec. 05, 2010

Rating: 8

You sir get a 5/5 from me. Out of all of the games like this I've played, this seems to be the only one where the balls don't suddenly bounce to the area you're working on.

Liquid Measure 2

Play Liquid Measure 2

Nov. 20, 2010

Rating: 7

Can "Need a hint" PLEASE not mean "walkthrough" for a change?

Brain Waves

Play Brain Waves

Nov. 08, 2010

Rating: 0

Indeed, boku. Obvious hacker is obvious.

Cursor Fx

Play Cursor Fx

Nov. 06, 2010

Rating: 2

This was rather contradictory. You wanted the players to relax and enjoy the music and effects, but some parts were frustratingly difficult. If I learned some sort of lesson from this game, it's: conceited people make everything even harder. Get to the last few effects and I'm sure you'll get it.

Haunt the House

Play Haunt the House

Oct. 28, 2010

Rating: 0

I LOVE this game. I only wish there were more ways for the guests to kill themselves.

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