I haven't commented in a while, but I have a request. If you have seen my last request (Properties turning item into armor), this will be similar (sort of). I want layers, mainly for custom things, an example is that there can be some sort of menu/spawner option that will be like background, foreground, or maybe even more than two layers. You can make an environment with a hill for the background, and a flat terrain for the foreground.
Can you add a property [Details > Properties] that makes an item turn into armor? An idea I had was that there should be a folder and include 12 properties (L Foot, R Foot, L Leg, R Leg, L Hand, R Hand, L Arm, R Arm, Lower Torso, Middle Torso, Upper Torso, Head) that decide which body part that piece of armor would go on. If this would take too much time, don't do it. This is just a suggestion.
I discovered a strange thing. I think it is most likely to be a bug, but I found a weird way to make any object (as long as it is an item with an effect when triggered,Example: Guns) constantly loop it's ability. First, you have the item you want to experiment on inside the place you're experimenting in. Then, you go to the Powers Section because you'll need the spell 'Protect' and 'Dispel'. Use 'Protect' on the item (Recommended Duration: 30). While the effect is taking place, use 'Dispel' on the same item. Then the item will start repeating its ability, until you delete it. The looping isn't savable and won't happen if you make a level including it.
(Thanks for da likes!) I have a cure for the glitch that randomly happens and you can't move anything in the game whatsoever. Basically, you go and play a contract. After beating it, you will be able to drag and do other stuff again. Hope this kinda helps (:
(Hey, thanks for 10 likes on my previous comment!) So, I have an idea for an item. Basically, it's the ATMs, but you put what is used as CASH (For example: Money Pack, Money Pack). The item is specifically supposed to be like Multi Purpose ATM instead you put Money {Sack/Pack} on it. Also please have it so that if you DO use Money {Sack/Pack}, make the Money disappear. I hope this gets added
(I know probably NOBODY will see this, but if so, then...) 0rava, can you add an option in the 'Properties' menu that makes [the] object{s} NOT be able to be held by the player's computer mouse? Not like making it weight 0 and having it stay in one place, but kinda like if you were to use that option on a drone, it could still move and not be able to be dragged around. If it is already added, then I'm just stupid and can't read descriptions.
I'd Like to report a bug???? I call it a bug, anyways. So for my creation " "http://www.kongregate.com/games/0rava/mutilate-a-doll-2?custom-item=1019575 " The Thingie with the jets is on fixed rotation but not when I upload it. So yeahhhhhhhh.
The snapping system armour uses requires manual positioning or it'll be wildly offset, so it wouldn't work for all items.