One suggestion is that it would be nice if the sonar actually detected something like the fish or gold. That would at least give us some direction/goals to go for.
Nice game but... 1. The tilting see-sawing text is too much to look at, I'm getting dizzy. 2. The White Light Flashes are also too much. 3. The room shaking and resizing is too much. I'm started to have seizures. 4. The Snapping/flashing/shaking after you get a chest is too much! 5. Need Health bar on bosses. 6. The "Watch Advert" totally ruins the game. They take forever to load/close.
If you start the tutorial after the beginning, there are a few things that can go wrong. The most common is having a queue of buildings already going when you hit the Silver Mine upgrade part. If you cancel all the other buildings and start the tutorial, it should work fine. :)
Good game. 1. Would like an exp bar. 2. Better explanation of things, like is it ok to get rid of duplicate/lower level items? How do I use a scroll? Can I only heal by leveling? What is the cauldron? etc. 3.Auto is nice but I would not mind a full auto for combat.
1. XP bar is the blue bar with the boot 2. Use the log book (save items to trade with the witch for scrolls) 3. Turn off "auto" play, then when it's your turn you have the options to attack, defend, use scroll, equip 4. No, there are partial healing scrolls and full healing scrolls 5. Cauldron is a trade post, donate 3 items to the witch and she'll give you a scroll
Good fun game regardless if it is a copy. 1. Could use a reset for just the section you are on, not the whole level. 2. Let people know they can scroll the credits at the end :)
Nice Game. Suggestions - 1. Number of enemy/waves per level. 2. Hover over info on everything, what upgrades do when in the level, what items are in the HUD or in the ground, enemies stats, etc. 3. Dig up. 4. Some of your "tips" are contradictory to the gameplay, like "dig a longer path". I have no control over where you let me dig. 5. I have not found any info on the "Branch or other" upgrades until I click on them and buy them or some tip shows up. 6. You have to get the skulls to get stars to open up new levels. I had to go back to lvl 1 b4 I could get to lvl 4. Most TD's let you go through all levels to get skill points. 7. It seems almost impossible to get both skulls and crosses in one run.(I was able to do it on lvl 1) 8. If you are going to required a certain amount of skill points to progress then show us what we have in each level so we don't have to add them up each time.
OK game. 1. Takes 3 clicks to change attacks in combat. Takes 2 clicks to start attack again if you use a potion. Horrible system! 2. Shift to pickup items needs to be changed or be able customize keys. 3. Needs way more inventory space and/or storage chest in town. 4. Info on traits, skill tree, weapons etc., what damage/? upgrades do. 5. The same Hotkeys that open a panel should close it. 6. The HUD gets in the way of seeing the mobs. 7. Inventory full should not prevent you from picking up gold.
Well it seems like a great game but I can't figure out how to exit to menu, save, or get in game help. I'm never going to remember everything in your instructions and I see no way to get them other then reloading the game. Poor design.
1/5 for not listening to players suggestions from previous game. 1. NEEDS A REAL SAVE NOT A PASSWORD. 2. Too much CLICKING for the queuing system. Please remove and add an AUTO BUILD. 3. The Economic building does not queue.
Wow. Horrible combat interface having to click, click, click, etc. etc. etc. I'm playing on Easy and on the third mission. AI has seemed to run out of Air Strikes but I cant send units fast enough to kill buildings b4 AI rebuilds. I more cash then I can spend, 4 barracks, and 3 artillery. Been playing like 30 minutes now. 1. Speedup button. 2. Hotkeys and/or wasd/arrows to select and build. 3. Save game instead of passwords. 4 AUTO BUILD. 5. Need to be able to "Replay" instead "Quit to Menu".
If you start the tutorial after the beginning, there are a few things that can go wrong. The most common is having a queue of buildings already going when you hit the Silver Mine upgrade part. If you cancel all the other buildings and start the tutorial, it should work fine. :)