Somehow, using the Undefined glitch makes the game even more fun, despite the game already being a blast. Been playing this game for years, and having a 4D10 weapon from the start plus impossibly high accuracy makes the first few dungeons a breeze, so you can get to your favorite meat of the game easily.
Honestly, it's one of the few flash games to hold up.
Alright, putting actual code in to PAD your game is utter BS.
The mutation with the lowest level is the one that will come up the most. I tested it. Upgraded EVERYTHING but the Puker. 25 runs, all Puker. Average Two mutations per run.
Toge, your grammar, spelling, and game-padding skills are all getting lazy and taxing. Soon, no one will play your games, let alone buy the ones you force them to.
Crates have a random chance to drop items which is spelled out if you click on the picture of the crate. When you purchase one, you are trying your luck. :)
It keeps to a lot of the best bullet hell tropes and idea while including some of the less desirables (particles that home in on you)
I never thought BECOMING a bullet spraying entity in these games would be fun, but it was very satisfying. Thank you. You've done the genre proud. This game was short but to the point, and it was good.
Between the amount of zombies thrown at you on stage 15 and how hard the boss is (with no reward), this game seems to suffer from developer panic. "How do I make it seem like everything built up to something with a challenge at the end? WAY TOO MANY ENEMIES AND THEN A BS BOSS!"
Crates have a random chance to drop items which is spelled out if you click on the picture of the crate. When you purchase one, you are trying your luck. :)