The game is a little simple when it comes to the whole light aspect. You have so much candle time. Maybe you could think about possibly breaking it up into 10 1-second sections of light instead of 10 total seconds. I could just tap the mouse for like .1 second of light and not use more than a second per level.
All I can say is that the orcish tower becomes rigged in the end, other than that, great game. Can't wait to play the sequel and hopefully give it another 5/5.
This game is not stolen from nano wars, it may have gotten some ideas from it, however it added a very nice aspect to it, customization... For those who do not understand that there is a difference, that is sad...
It would be nice if you could add a button that allows all the newly spawned units to charge as soon as they spawn, instead of having to continually click "forward"
C Clop, what you need to do is holster your gun and click on the little rectangular thinging that looks kinda like it is an x-ray thing. I had trouble with it too because it is not in the logical spot, I hope this helps.
You could really earn some money with your animations in your battles. But before you can really make this a top notch game that I would pay 30+ dollars to buy you would need to add a good and deep story line with a giant world map and a couple other odds and ends, but excellent so far, keep it up. I loved the first and I loved this one.