doable, but too hard at the end, requires chainsaw, very high armor and a tonne of traps. which means _alot_ of grinding earlier levels. suggestions: 1.let us keep the money we earned even if we died. 2. bigger zombies need to drop more cash. especially bosses. 3. aoe stomp should do less damage or only deal damage when the zombie lands on-screen. 4. reload guns after each stage. its easy enough to reload all guns by replaying level 1-2 or something, but tedious. 5. slight buff of laser and rockets. price to damage ratio sucks compared to chainsaw. all in all a solid game, just a little too hardcore.
Unlimited gold: 1. get any 2 chest gears. 2. remove all gear. 3.equip one on chest, and click repeatedly on the one in inventory. when you unequip the chest gear you will have duplicated it by as many times as you double clicked the chest gear in inventory. With the best chest gear its 4.4k gold per duplication.
@shinki: "you don't like my comments then don't read them"
so... lemme get this right... if i don't like your comments, i should downvote? so i dont have to read it?
???
its only hard if you DIDNT random a team.
random until you get a decent team and then replace any weak ones with the starter animals. randoming a team allows you to use magic earlier. actually, the castles are pretty trivial if you hit them with a full magic bar.
also, any recruited animals are available as starters in new games.
good random team + advanced starters = no deaths
fixed in build 21