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Empires

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Aug. 21, 2009

Rating: 0

Why was this ever published?

Divine Generals

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Aug. 18, 2009

Rating: 0

Dude evony isnt even the original. Tribal wars and travian have been around for years. Anyway, found a glitch. i attacked the enemy and he attacked me at the same time. I entered battle against his city and a minute into it, another battle started (at my city) and it was showing both sets of armies attacking each other ... it was confusing to say the least (I won both! lol).

Preloader Tutorial

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Aug. 11, 2009

Rating: 0

Oops, yeah sorry about that. I basically copied it from my own preloader (the width is 300) I thought i caught all of those. Thanks.

Preloader Tutorial

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Aug. 06, 2009

Rating: 0

@xRedx22: I don't have any problem downloading, but since it is a .fla file I could see why you might get a glitch. I'll reupload it inside a folder. @Stetlo: I see nothing wrong with the code. The setInterval will make the Preload function call every 50 milliseconds. Try looking at the source file. (Just give me a few minutes to get it ready, k?)

Preloader Tutorial

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Aug. 05, 2009

Rating: 0

Such inspiring and confidence building comments.

Super Marine

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Aug. 03, 2009

Rating: 0

Definately need to be able to upgrade the troops, like hp, weapons, armor, or even just respawn rate or number of spawns

Super Marine

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Aug. 03, 2009

Rating: 0

Wow, i was gonna 4/5 coz you didnt put an upgrade for the troops until i got hit by those blue winged bastards, the splash knocked me onto my own turrent and I couldnt get off, so they killed me. not cool. 3/5

Warzone tower defense

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Aug. 02, 2009

Rating: 0

wave 154, 112,229 score

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 23, 2009

Rating: 0

101 million after 47 minutes of trying to get down, lol

Ultimate Assassin 2

Play Ultimate Assassin 2

Jun. 11, 2009

Rating: 0

@ sponge: The alarms goes off when the guards find the boss's dead body. It doesnt matter where you are at the time. Personally, being able to kill or stun guards would lower the risk and chance of the game. Still for those whiners about it being too hard, maybe a easy mode with mortal guards would silence their softcore gaming skills.

Starland Multiplayer TD

Play Starland Multiplayer TD

Jun. 11, 2009

Rating: 0

This comment has also been flagged for admin review ... naughty bastard

Cargo Bridge

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Jun. 11, 2009

Rating: 0

ability to scroll with arrows ... it's not that hard to put in key is down(left/right) = (_x +/- 5).

The Great Siege

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Apr. 11, 2009

Rating: 0

There was also some weird error, I had a lv3 wall (full health) and the orge elder? boss (the one that rides the tree thing) shot like 50 arrows in a row and completely destroyed my wall in one go. I would've won if it weren't for that.

The Great Siege

Play The Great Siege

Apr. 11, 2009

Rating: 0

great concept, but sometimes when I am fighting it'll give me a victory before I am done killing everyone

BoomBoom

Play BoomBoom

Apr. 08, 2009

Rating: 0

High Scores is ready!

BoomBoom

Play BoomBoom

Apr. 07, 2009

Rating: 0

Thanks to everyone who has supported me this far. I will be adding the high scores API for Basic mode soon. In addition, I am working on the Extreme Mode and it's special ball types. Thanks again everyone, -LC

BoomBoom

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Apr. 06, 2009

Rating: 0

thanks, when i uploaded the fix for the previous bug, I restructured the code ... guess I forgot an updatescore script, lol

BoomBoom

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Apr. 06, 2009

Rating: 0

Yeah I was think the same, for the moment I was just working on the concept of the game, the quota will definitely be changed in official version

BoomBoom

Play BoomBoom

Apr. 06, 2009

Rating: 0

Oh, don't worry I have several ball types in mind, from speedy small ones to huge slow ones, and some with special powers

Shootorial #1

Play Shootorial #1

Mar. 26, 2009

Rating: 0

DarkLibra Developer_icon Levelbug14 Mar. 22, 2009 Guys. if the Ship won't move even if you did everything right, DON'T GIVE AN INSTANCE NAME TO YOUR SHIP. k e e p t h i s a l i v e ---------------- Hate to break it to ya, but your wrong. Any movie clip with a class attached to it is allowed an Instant Name. Just be sure that you give it a unique name. Don't name the movieclip Ship, the Class Ship, and the Instant Ship. When you name them all the same, your cannot reference it properly (i.e. _root.Ship)

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