Just a suggestion, could we turn off the damage numbers? (eg the white numbers under units signalling the amount of dmg taken) I was spamming gunships in a snowy terrain (where air units take constant dmg) and when i got to about 10 of them, it started lagging like hell. I think it is because of the massive rate the number 1's keep appearing under the gunships. I have evidence cos when i fight in magma or mountain terrain, it doesn't lag no matter how many i spam. Hope you'll update soon!
You know the funniest of things just happened. I was fighting a losing battle and the orbital bombardment was currently active. So i was making a last stand with my tanks and stuff while the opponents was pounding me with rockets and drones. Towards the end my opponent had like about 10 hp while i was down to 30 (those drones got past and started clawing me). I was condemning the enemy to death when alas, i died first while my enemy was at a measly 6hp. Then it happened. Ya kno the bombardment doesn't end straight away, that it carries on for as long as the victory(or defeat) banner is on the screen. In that moment the cannon hit the enemy and killed him. Immediately the screen turned from blue to red and it showed 'VICTORY'. Yes, this is the first time a glitch actually improved the gameplay quality. Sadly, if the enemy was me, it can backfire with drastic results...
Here's a suggestion: when we choose which fugitive to go up against, and decide to buy new mercs, can we please see what units the fugitive has in the 'buy' screen? Most of the time i can't remember which units that guy has (even when it's only 5) and i have to click back to the planet screen. It's quite frustrating and annoying to keep clicking and figuring out which unit to use. I suggest turning the fugitive's units into little icons and put them in the top of the buy screen. Hope you all people see my point.
My dreams of being a game developer are shattered by this nerdook...He seems to read my mind and take all my ideas away from me :( (this is meant to be a praise btw for your originality, 5/5 for the game)
I read D3SIR3DxUS3RNAM3's comment (quite a mouthful) and i used it. Sure enough, it worked. When it reached 2007 i got bored and decided to try something. i hired a frycook and he made a few burgers. i fired him after about 7 burgers. then i waited.... until about 2010. Then i hired a cashier and he sold the burgers. It was a surprise to me no health inspector came to the restaurant, cos 7 people just ate burgers 3 years old.
Xtra if you hate this game please don't post hateful comments, they are meaningless. Tell the developer why it was bad and how they could improve it. Also, why play the game when you hate it? Just rate a 1 or 2 out of 5, give some constructive criticism and you won't give a bad impression of yourself.