The Playboy Bunny is pretty much a useless character. She doesn't do a lot of damage, she's always the first to die, and the yellow orbs just crowd the field.
So there's a few things I'd like to point out. Guards will leave their assigned floor, which sucks because if the guard I put on the first floor would just STAY on the first floor, then thieves wouldn't get away so much.
Having to manually collect the coins that the Entertainer generates is a lame way to keep people playing what is essentially an idle game undeserving of the "strategy" tag.
On the thief thing again, when you lose 324 coin and only get 10 back IF your guard catches the thief, that's not okay.