Dunno how this got badges ahead of others. The levels don't even have a definite difficulty curve and they're a bit lazy, because the mechanic isn't the worst I've seen. Too easy. 2/5.
It's ok. Nothing awful but not brilliant either, not a whole lot of originality and wouldn't it be better design to warp between those consoles like in "William and Sly"? Now that's a great game... :)
It's ok. I'd agree with kempr003 that it's a little bit boring and I don't think the dynamite is "meaty" enough. Wood, and it barely makes a little scratch! Come on! 3/5
Nice, simple game. Turned on my music and played through. Ok, the mechanic is similar to Peggle but it's got 1000x the character. It's distinctive, cute and the graphics are great. "Jelly" mechanic is fun too, I hope there's a sequel in the works with improved features, e.g. more items, power-ups and a speed up feature as some mentioned. Great game 4/5
Great game. The graphics can feel like a little bit of a cop out at times though, I think a different colour would work better than red. But the poignancy is great and it translates really well into a game mechanic. Want to read the real myth now. Nice game, subtle. 4/5
Completely original, great graphics, nice variety of enemies and a simple but brilliant gameplay mechanic. 4/5. 100/5 for originality, not enough like this on Kongregate.
Kosedragen, thank God there's someone on here who can see through this pretentious "game". You're completely right, throwing a brick through my window with the game's message taped to it would be subtler than this schlock.
Nice game. Original, graphically impressive, strong gameplay mechanic. Controls could be a little better though, I agee with wackybeckam18 on that one and with the CPU issues too. Otherwise, awesome, can't understand how other games have gotten badges ahead of this 4/5
"This is a game that you may not consider to be a game. It won’t tell you if you’ve won or lost. You won’t level up or defeat the final boss. It’s short. It’s simple. You might get nothing out of it at all.
That’s fine. Just try and be respectful to those who do."
It's a sweet piece of art, sure. But let's not get ahead of ourselves here. Message is about as subtle as a brick and it would be much more effective if a little shorter.
I'm assuming the controls were only left-right arrow keys before? The controls right now don't feel very intuitive to me, I constantly switch keys or to go up always find myself holding down left. A shame, because the platforming, sound, design is all great. But the jumps are so precise the controls only make it frustrating. If fixed, I'd probably rate higher. Nearly there, good work. 3/5