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Carbon Combat

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Dec. 27, 2013

Rating: 1

@ Toric if your Mac isn't connecting- Try playing from the main page. If that doesn't work, use the stand alone version.

Carbon Combat

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Dec. 25, 2013

Rating: 3

@IanB172 Sorry to dissapoint you, but the Android will never have 3 weapons as the max for any playable "vehicle" is 2. But we *are* planning to give it a nurfed shotgun.

Carbon Combat

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Jul. 05, 2013

Rating: 1

@Trimzknight, I'm sorry but that's a negative. The android was made as a last resort, not to be equal with the cars. Although we ARE working on visuals for them and the cars (such as vinyls, suits, gear, colors). And we're planning to move the shotgun as a permanent secondary weapon for the droids.

Carbon Combat

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Jul. 05, 2013

Rating: 0

@Doob543, Actually, the renting system cost way less. before it, that's how much permanent cost. But you can rent it cheap to test it out, ect.

Carbon Combat

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Jul. 05, 2013

Rating: 0

@Blueofarcher, We've already had that suggestion. As of now it will not be implemented, but I assure you it will in the future.

Carbon Combat

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Jul. 05, 2013

Rating: 0

@Someguy1432, Sorry but no. Prem creds require real money, it's one of the ways CT gets money from the game. It's used to pay for unity pro (how he makes the game and new things), ads, and other things. It wouldn't be fair to be able to use fake money to buy real money.

Carbon Combat

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Jul. 05, 2013

Rating: 0

@Avis1465, that's no bug. It's one of the only ways to kill with the hook.

Carbon Combat

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Jun. 21, 2013

Rating: 0

@trollfacts, thanks for the feedback! But I would like to say that the game is a bit to early for that. And while I do not condone your idea, as I myself have suggested more vehicles, I don't agree with one thing. This game is primarily a car combat style game. The droid was put in as a last resort, and the glider was put in as a car mod (notice how it's a glider and has no engine. Which crosses out planes and jets). There eventually will be tanks, maybe a heli/pane type vehicle, and possibly marine based vehicles. But while we will continue to work on new things let me remind you guys this is not a battlefield type game. At most it will be strictly vehicles.

Carbon Combat

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Jun. 21, 2013

Rating: 0

@Griffen1374, Again the droid was made as a last resort. Not a vehicle.

Carbon Combat

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Jun. 21, 2013

Rating: 0

@Prismo16, that would be because of the credit cap- It was implemented to prevent farming.

Carbon Combat

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Jun. 21, 2013

Rating: 0

@Robert1282, We've made an agreement. The shotgun for the cars is currently OP, and people like you would like something else for the androids. So what we're planning is to move the shotgun as a permanent secondary weapon for the droids. But other than that, it's still a last resort.

Carbon Combat

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Jun. 21, 2013

Rating: 0

@mike4games, this is not a pay to win game. The only reason there are premium items is the same for any other game, it's how he gets actual money to keep doing things like this. Unity pro isn't free you know. Not to mention that the only premium items do not in fact give you some kind of edge. They are as balanced as any other item in the shop.

Carbon Combat

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Jun. 21, 2013

Rating: 0

@KennyKills, I'm glad you enjoy the game! To keep the weapons you purchase, simply click on permanent when selecting the time you want to keep it for.

Carbon Combat

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May. 01, 2013

Rating: 1

@Pori, Thanks for your feedback! Currently the "seekers" you are referring to is the "missile launcher", which tracks and homes onto enemies (once you shoot with the reticle on the car). And I'll tell CT about your idea for seam (although It's been mentioned before). Please feel free to check out our forum! http://forum.carbontechsoftware.com/ Thanks, Cremyjr.

Carbon Combat

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Apr. 10, 2013

Rating: 4

@skydoesadventure, We don't have multiple weapons for the androids as it would be way OP. They were only created as a last resort, and therefore, should not have any weapons that give it an advantage. If you notice, it can already evade cars most easily and has infinite ammo.

Carbon Combat

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Mar. 10, 2013

Rating: 1

@crapistsin, No, I don't think you can invert. I've suggested a jet boat idea and we already have a demo, but for now no. First not a lot of maps have water and if they do, it's not very big. We will be working on mostly partial/full water maps for vehicles like that in the future. If you have any questions or comments, please ask at our forum! http://forum.carbontechsoftware.com/

Carbon Combat

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Mar. 08, 2013

Rating: 0

@abrarium, I'd love to teach you. If I don't have time, I'm sure one of my freinds can too. Just PM me and I'll reply back a day later if not the same day! If any of you have any questions, feel free to ask at the forum! http://forum.carbontechsoftware.com/

Carbon Combat

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Mar. 08, 2013

Rating: 1

@NelsonV3, i'm not sure what to say. you can try emptying you cache.

Carbon Combat

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Mar. 02, 2013

Rating: 1

@Jynx22, the melee slicer is most def. not a vehicle .-. I can't understand your grammar but if you have anything to say, go to the forum under "bug reports" @ http://forum.carbontechsoftware.com/ thanks. :)

Carbon Combat

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Mar. 02, 2013

Rating: 1

@AustinR12, There are classes. from newbie-carbon tech. and you guys have to understand we can't just ADD something to the game. We've already talked about the tank and for now it's not being implemented. If you want to help out with development, please join our forum @ http://forum.carbontechsoftware.com/ Thanks. :)

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