crisnav's Comments

Game comments and reviews

Game Corp

Jan. 02, 2013

0

Four things: (1) Awesome game, I enjoyed it a lot. Thanks. (2) I want to learn how plants and statues affect environment precisely; like how much do they add to a worker's perception of environment in relation to their distance from a statue/plant. (3) I'd also like the option to fire some of my workers. It'll give me the ability to focus on different genres when I'm bored with the mix I made that specializes in Shooter games. For example, I use 8 coders, 6 artist, 4 sound techs, and 2 writers to make a shooter game. This makes it so that I couldn't really switch to a diff genre (like one that requires more sound and writing) because of the previous specializations I've determined. (4) I once thought of maxing a worker's experience on all four stats before I give him a specialization, my thinking was that maybe it'd help with pre-dev. Does it? Or does specializing make it such that only the specialized stat matters and the previous other gained stats would be pretty much useless?

GemCraft

Jun. 28, 2008

0

it was fun. but it got old really fast.