game looks great....
other than that the game is pretty much terrible...AI is just rush for land until you or they lose and no real strategy is needed other than rush for land/their cap not only that but you pretty much removed the possibility of strategy by making armies that dont move lose morale...which btw how does that work? it seems pretty random how morale effects the "combat"
first time i got a t5 and second time i got t12 (completely unknown)
so the game is easier imo if you get a bit of combat skill then just straight dungeon but you dont get anywhere in life....so now i know what happened to link from the legend of zelda ^_^
there is a bit of luck involved but its not entirely based on luck...you just have to time your jumps and their height to allow yourself time to react if you land on a short roof/a bomb drops building collapses
pretty fun...art style looks really good and from what i can see in the background looks like your running from an alien invasion that is bringing about the end of the world O.o lol
it would be nice if there was a way to destroy blocks..(might be one but i didnt see it)
also i dont see what makes "sandbox" mode sandbox...
a big open arena isnt sandbox
sandbox mode is supposed to be a customizable mode that allows you to test out different weapon/upgrade combos on the current available levels
had alot of fun with the game but didnt get to try the second char out....
didnt unlock for me after game completion.../shrug too lazy to play through again to try out the other char
interesting glitch....
you CANNOT go into time stop mode with darkness energy regen active... for balance
but you CAN activate darkness energy regen while you are in time stop mode....
lolol finished lvl 107 "boss world" with no problems using this trick
very fun and unique...would have liked to be able to upgrades my characters weapon and make it a bit harder...also maybe you could show the amount of damage different guns do...other than that loved it
not too bad but could use alot of improvement..
1 the flamethrower can fire through ANYTHING
2 if your using a longer weapon you can fire through most walls/cover if you get right against it
3 sometimes grenades get stuck on the terrain and just spin without blowing up
4 ally switching doesnt always work and they dont like to go where you tell them to
....with that said i did beat all but one level abusing the fire through walls glitch....im sure i could beat the last level but i got bored
btw the real trick for the fifth cave is having alot of AoE with knockback....that goblin only got to kill 4-5 of my units before i took out his castle
finger hurts lmao 39827....easy win...build 2 towers of bodies one on either side of you and they cant touch you....goes slow until you get the pistols...i only lost because i made a bridge across my towers with a body and got pulled up to it lol