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crythias' Comments

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Casual Gameplay Escape

Play Casual Gameplay Escape

Sep. 08, 2008

Rating: -1

KMAE: check the wireless poster.

Casual Gameplay Escape

Play Casual Gameplay Escape

Sep. 08, 2008

Rating: -1

I agree with jmarley108. Excellent balance between frustrating and solvable. It's great that all the clues are given without pixelhunting or making the player feel stupid. I personally had a bit of flash hang-up with the birthday cake blocks (FF decided to chew up all available memory), but later came back and it was fine. Thank you for a wonderful game.

Kakuro

Play Kakuro

May. 30, 2008

Rating: 0

Love Kakuro. If anything else, I'd like to use the arrow keys/WASD to move between boxes, or click and a 3x3 box to enter/choose a number is possible. The better (imho) crossword interfaces use the [Spacebar] to choose whether to to go across or down. If you get to choose multiple numbers, though, then that won't work. (I can't currently type [3][1] for \4 [ ][ ]). Going back and forth between mouse and keyboard is tedious. Also, a timer would be nice.I don't care about the music because I mute everything here anyway. Finishing a puzzle should offer to go to the next puzzle in the set. Start/Continue don't work intuitively, because other games might reset completely if you choose "start". "continue" doesn't make sense: if you've finished a puzzle, "continue" may return you to that completed puzzle, not go to the menu to choose a new puzzle.

Drone Wars

Play Drone Wars

May. 24, 2008

Rating: 0

rather easy. When you can step away from the game and still get the card, and the hard... that's not entertainment.

Pieces

Play Pieces

Mar. 29, 2008

Rating: 0

I agree about not learning to assemble the space ship. I'd want an herb sensor and a training sensor besides the piece sensor. Because I'm lazy, that's why :). Triple jump you get after 10 blue herbs.

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