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GemCraft - Chasing Shadows

Play GemCraft - Chasing Shadows

May. 10, 2018

Rating: 0

This game quickly degrades into a money grab every time it seems. There's always a point where the game scaling falls behind the horde scaling and there's little to be done about it unless you're really efficient.

Aground

Play Aground

Nov. 17, 2017

Rating: 3

Torches seem nice, but are mostly pointless. The duration is definitely an aspect of realism, but it lends nothing permanent like your other upgrades, ultimately wasting resources. Once you get the speed upgrade(s), this game becomes much easier. Selling from Storehouse to shops would also be a big improvement. You have the stuff, but you just need to make multiple trips to sell it for what you want. Quartz and diamonds don't do anything but sell, maybe gate some purchases in the Mage's cave with a few of these items. Fishing feels too late, you can basically just buy a ship easier, so getting the rod and something you can do with the fish would be useful.

Watch Paint Dry

Play Watch Paint Dry

Apr. 01, 2016

Rating: 0

This game should have mic settings and go faster when it registers something in the mic.

Cube Escape: Harvey's Box

Play Cube Escape: Harvey's Box

Jul. 22, 2015

Rating: 8

You unlock this door with the key of imagination. Beyond it is another dimension—a dimension of sound, a dimension of sight, a dimension of mind. You're moving into a land of both shadow and substance, of things and ideas. You've just crossed over into the Hobo Zone.

Kill the Plumber

Play Kill the Plumber

May. 05, 2015

Rating: 1

There is no space for err in timing or movement. Any lag makes it impossible to react properly on some levels. Bad controls doesn't make for good difficulty, only for a less enjoyable player experience.

Epic Boss Fighter 2

Play Epic Boss Fighter 2

Apr. 27, 2015

Rating: 1

Keeps freezing my character on the spider boss (3rd boss). I can't tell if I'm supposed to be perma-stuck on the web or not, but either way, can't play the game beyond that point.

StrikeForce Kitty

Play StrikeForce Kitty

Apr. 03, 2015

Rating: 4

Apparently you need to invest pretty heavily in speed or something, since if you don't finish quick enough, you'll end a section without enough milk to actually do anything in the next section.

StrikeForce Kitty

Play StrikeForce Kitty

Apr. 03, 2015

Rating: 1

Had to reload because it froze and there is no saved progress. This game definitely has fun gameplay, but it doesn't mean squat if you can't actually win it.

StrikeForce Kitty

Play StrikeForce Kitty

Apr. 03, 2015

Rating: 2

Suddenly, the game froze. You can definitely notice the lag buildup when using a regenerative outfit, you go from 3 seconds to 10 seconds after a bit.

Kick The Critter

Play Kick The Critter

Apr. 03, 2015

Rating: 4

At first it seems cute, but it just dragged a hair much. My upgrades didn't progress well with distance. I got just as far on less upgrades usually with a few exceptions.

Don't Escape 2

Play Don't Escape 2

Apr. 02, 2015

Rating: 7

The coin is the most perplexing thing to me. :| Using it on everything doesn't seem to work.

Solarmax 2

Play Solarmax 2

Jul. 10, 2014

Rating: -2

There's something dissatisfying about being forced to send all your troops when you send them and have the last 4 enemy troops from the planet you're attacking take the planet you just left. Beyond that, it's an excellent game in terms of design and ambiance.

Super Crazy Guitar Maniac Deluxe 2

Play Super Crazy Guitar Maniac Deluxe 2

Jun. 16, 2014

Rating: 3

I still hold that this game probably should be cool, but any lag and even the easy is impossible.

Curl Up and Fly!

Play Curl Up and Fly!

Jun. 14, 2014

Rating: 0

Having the rocket out while you hit stuff is "bad". If you want to end a run early though, just hold down space and you'll stop faster.

Dangerous adventure

Play Dangerous adventure

Jun. 12, 2014

Rating: 2

Honestly this game seems way too slow paced. :/ When you use skills it gets "exciting", but that passes quickly as board consistently aren't in the favor of your abilities after taking the time to line the abilities themselves up.

Creeper World 3: Abraxis

Play Creeper World 3: Abraxis

Jun. 12, 2014

Rating: 4

Here's the thing... Unity is a good tool for games. The games I have run that use it are well designed more often than not. I don't know if it is actually better, but I'd like to think it can and should be. That aside... It's not really that backwards compatible. As a result, you block out too large of a playerbase. Even for some newer computers, it's inclined to shut users out when it simply bugs out. So... I'd seriously advise against using it for most game designers if you can get the same results from something else.

Arkandian Revenant

Play Arkandian Revenant

Jun. 08, 2014

Rating: 3

Scratch that theory on damage formulas. This game has the worst "random" numbers. Hit type has very little difference in damage. I hit 1 damage on a medium attack and up to 7 on a normal hit. The % chance might not even represent actual odds... it's all shenanigans. Your weapon probably raises the damage cap, but doesn't seem to effect your actual attack. Neither does the displayed hit chance on each attack type or level of attack.

Arkandian Revenant

Play Arkandian Revenant

Jun. 08, 2014

Rating: -2

As far as I understand it... the base weapons deal d6 damage (6-sided die roll) So a normal attack "can" hit 1-6... but I think it's 2-12 for a medium attack and 3-18 for a heavy attack? Even so, the odds aren't in your favor, since the die is rolling too high for hit chance and too low for damage.

Pixelo

Play Pixelo

May. 27, 2014

Rating: -5

There are weird lines across the game, this should be easy, but it's difficult to even play.

Animal RaceWay

Play Animal RaceWay

May. 21, 2014

Rating: 14

Honestly the minigames should have a base stat reward amount, even if you fail. That way you can at the very least grind through the levels via money.

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