csdani84's Comments

Game comments and reviews

Maptroid

Jul. 02, 2020

2

The last 1% of the map was in the lab, in the middle blocks of the rooms.

AdVenture Capitalist

Jun. 25, 2017

1

The game works in Firefox and Internet Explorer, too. Unity has to be enabled manually. Lego brick in the left end of the address bar, allow and remember. Please keep this info up.

Transport Defender

Jan. 22, 2016

0

For Auto-Upgrade to work, you have to set which weapons to upgrade automatically, e.g. check their checkboxes (or check all).

AdVenture Capitalist

Jun. 10, 2015

4

What is this price increase in moon upgrades? I remember that the "over the wall" upgrade series started at 5 nonillion just a day ago, and now it is 5 decillion. Come on, the wall increased from the septillion-nonillion to the septillion-decillion range. What's the big idea?

Walk Straight

Feb. 05, 2014

1

I only say three words: Carpal Tunnel Syndrome.

Meat Mansion

Nov. 08, 2013

2

The ammo system is good. Finally a game that handles ammo in clips, not bullets. Thumbs up!

Pet The Kitty

Nov. 07, 2013

0

Five by five :)

Army of War

Oct. 24, 2013

1

It will be a good game. It's simply not ready yet. Please complete it! :)

Humanoid 47

Sep. 07, 2013

2

Great one :) I just feel like having some more insight in this world. More games, more art, some literature, anything :)

Triviador

Aug. 13, 2013

1

@Bulvik: It's done. Standard games pair you up with players of similar level.

Nitrome Must Die

Jun. 27, 2013

-4

You definitely need a gamepad for that - on a keyboard, patterns are much more difficult to make, so bosses are much harder than other levels. 2 out of 5.

Step Seq.

Jun. 21, 2013

3

Haha :) reminds me of typing the Star Wars main theme in the Nokia 3210 as a ringtone :P

Mars Colonies Demo

Jun. 19, 2013

0

Too small default window - I suggest making the window twice this big.

Doodle God

Jan. 21, 2013

4

Sometimes it's very illogical. It reminds me of point-and-click adventures of old: when you finally find the solution, your feeling is not "All right, I'we finally found it!", but "Now that' stupid".

Found a no-brainer winning strategy. Build a burst tower, and 3 basic around, then send ALL the enemies. You'll have like 5 seconds to upgrade one burst, one range and one ghost tower (this last can be any type of ghost). If you managed to do it before too many of the enemies got throguh, you are going to win the level. The fourth tower should be a damage tower. Now you can combine them to a mega tower, that alone was able to withstand all the attacks I met so far.

MILKQUEST

Jan. 12, 2013

0

The scarecrow level is adorable :)

Little Samurai

Jan. 12, 2013

-3

Good game, but so cute it's making me sick. Like Teletubbies.

Transmorpher

Nov. 30, 2012

2

level 39 is frustrating :P needs extreme precision

Hood Episode 4: Memories

Nov. 18, 2012

2

As those before me said, it's indeed a nice work. I expected more of an exciting ending, though.

Arkandian Explorer

Nov. 17, 2012

2

A trick for crafting: To have high chances of success, develop Artistry. To develop Artistry, keep experimenting with basic materials. You put one piece in the matrix, press Combine, and gain Artistry! Try and see! Approx. 20k gold to level 800 Artistry.