lol, i love these kinda games. i love on lvl 15. add the four dynamite right in the middle of the bottom 4 horizontal bars. the building surges outward before bouncing back. its really cool
i love the game, but its little tough for me. That is only because i stink at it (stunk at the pandemic games too, but I love the series). Great diffuculty level, 4/5............I also love how you made interstates that you can shut off
20389 first try. I hated the lumber one... one comes out, almost guarenteed they all would. Loved bball one... you lose one and it bounces back in. 4/5
4/5, great concept, looked beautiful. I always loved foxes and wolves. The way they move is so smooth, this was a rare treat. I thought that the point of view was interesting. Choosing the fox over the human was a nice choice.
another great concept, but clearly not mcmillens best work.. with the mechanics of some of this other games, this could be a four or five, but alas i give a 3/5
Being a huge fan of edmund mcmillen's work on games like aether, triachnid, and coil, im shocked at the game's poor controls.
agree, after you beat the 7 lessons, there should be a sandbox. all and all though, an elegant game. I usually prefer physics based game such as this one to others because they feel so realistic, and effing hail didn't disappoint... 4.5/5 but no halves, so 5/5. excellent work