The path finding is atrocious, other then that its a fantastic game.
Stop having the ships circle when you tell them to move, make it more linear lines and it will be a 100X more playable game. 4/5 as it is though, can't wait for the sequel.
a few things. 1. The multi shot upgrade only actually upgrades on the first and third upgrades, the second and last 2 are money sinks that do nothing, which is stupid. 2. Burst does nothing it seems. 3. The collision detection is insanely large for a bullet hell game, the ships that die in a circle explosion hit you everytime unless you kill them at the very top of the screen.
If you fix the upgrades, it'll go up to a 4, but having broken upgrades that do jackshit means you're stuck at a 2 for now.
Dispicable limiting the cards you can play without the advanced version. They shouldn't be in the deck if you can't play them. The game is unwinnable since half the time you get dealt a card you can't use. 1 star, only because it won't let me rate it lower.
When using mass carriers, becareful for what I call brushfires.
Where your waves of fighters all explode because one died and the explosion set off a chain reaction. I've had my entire base wiped out simply because i had to many fighters overhead and the chain caught up to the production centers.
Due to popular demand, the coins have decided to automagically pick themselves up after a few seconds from now on!