I quite like this game so far, the in-game jokes are pretty cool.
Any bugs seem to be fixed although I may not have come across any as I've started to play today.
Nice one JOAO8991, a step up on your previous work and nicely polished too.
To get a 5/5 from me, address StefanBBC's comment. Definitely needs more content, it's too short, although challenging and fun.
More graphics upgrades maybe?
Subgames?
Also I note that the currency name change doesn't seem to do anything, they're still called units.
I stand by my previous 4/5 and look forward to seeing updates.
Thank you for your very well structured review. The currency name change is fully functional now. We are open to suggestions, so please send them to support@programmernation.com and/or our forum here: http://ci.programmernation.com. Our graphics team will be cranking out improvements right and left.
I have a question.
Since when has the weather affected the tides?
Surely unless the Earth stopped going around the Sun and the Moon stopped orbiting the Earth, our tides would continue?!
I'd just like to say, I keep seeing this game evolve and it's really gratifying that you find time to keep on at this very cool game despite being at college too.
I'm really enjoying this and I've upped my rating from 3 to 4 stars.
Keep up the good work man, I quickly becoming a fan of your work :D
I really can't wait to see what you do with this game, it's got loads of potential, a real idler RPG in the making :D
Any chance of dual wield weapons for the rogue class, if there is to be classes (I do hope so, that'll pretty much make the game) also, any idea what, if any, uses the various drops will have?
It would be good to know exactly how many Zeny you have at any given time, perhaps a total in the inventory?
Otherwise, this game shows a lot of promise.
Thank you for your very well structured review. The currency name change is fully functional now. We are open to suggestions, so please send them to support@programmernation.com and/or our forum here: http://ci.programmernation.com. Our graphics team will be cranking out improvements right and left.