Couple of things
1: I don't seem to be earning items anymore ever since i beat "normal" mode
2: Epic mode has no banner of its own
3: the last battle 30.A is bugged in number of times cleared
4: what does Popo's aura do? its not clear and i feel as it does nothing.
5: is the evolve function not implemented yet? i see it in the help section but there is no clear way to evolve a unit
Savoring the kill: units will take 1-2 seconds after clearing the path to remember their orders to destroy the enemy. Clicking the assault button gives an instant reminder of their task. But as stated before clicking too fast can reduce size of button.
Huge f-ing bug, I was on late (around 2:30 ish) when i got the symbol in the middle of a quest that the game had crashed. I then proceed to close my browser as thats the only way to fix mine and reopen it. When I opened my game my quest progress was still there however my team formation had changed. After I finish said quest I go to my formation take off one of the changed units and the old unit pops back up in the same spot. Questioning what is going on I take all both formations off. As i'm reassigning them I notice I have 2 units of the same that shouldn't be there (like a lvl 30 Rena and a lvl 40 one, a lvl 20 Samson and a lvl 15 one). Then I also notice some of my units had vanished into thin air (the bard who had a max lvl of 45, the dragon rider I had, the undead swordsman). I also realized it duplicated units I had in a formation WAY earlier in the day. Me and Bhadz theorized that my units were not just duplicated or deleted, but converted into the duplicates.
i have another problem, i got another pirate from 2-2 and used it on my other one, the problem is its lvl cap didn't increase but it still shows i acquired it and is nowhere to be found
Problem with the advance charms reward, used 5 at once and 4 of them were commons when I should be getting only rare and epic.. or is it not explained that I have the possibility of commons?
a glitch with the raid boss, the pirate was doing WAY to much damage. he was doing at least 10,000 per attack and the poison was always doing 99,999. And if you're wondering the pirate is only level 10.
Bug fixed