Would like to see an inventory count somewhere on the You win screen for Dungeon/Boss to help choose which left side choice to make. Do I need the given resource? I can already compare accessory with equipped. If not the first two, I can choose pet shards.
Thunder (the sound) armor? Are you going to incorporate the other senses, an aromatic spell, a tasting spell, a visual spell? Or are you dumbing down to those who don't know that thunder is an auditory occurrance, and doesn't refer to the lightning (the visual) that precedes it?
I spent the first 40 or so levels looking for multiple solutions to a puzzle... didn't find any, after about 40 I was busy looking for A solution.
Level 1 took a minute to figure out what to do.
Who reads the instructions anyway?
(just read them now...)
gave it a 4 to start, and since I rode it through both badges and all of the upgrades, figured it was worth a 5... didn't have the skills for patience 2/4/5, but other than that, solid game!
Blaster - a no projectile turret, which deals damage instantly.
One of the blaster talents is:
Impact - Gives a chance for the projectile to explode
:)
Interesting, my RP went negative today... I was buying things at max from a recent awakening, and I guess it let me buy more than I had money for? Not sure, ended up -6000 something, and it quickly worked itself back up to positive.
my burster is unlocked, but no mastery unlock
it got to level 5 (max for no mastery) and all of the xp to the next level, and then it stopped firing
I can surrender and start again (all burster) and none of them shoot,
I can sell and re-buy, no change
I reassigned all, then sell/buy just 1, no change
I know we're at end of dev lifecycle, :( just thought I'd point it out
looks like the auto-build index is off by 1, I don't know if it's 0 based, and you chose 1 (that seems to be the case) If you pick all sentries, you get nothing, if you pick all piercers, you get all sun cannons, all of them, the choice 1 above (except sentry, which fails to fill the slot, didn't even unlock them, just one unlocked empty, and everything else still locks...)
It would be nice to have a 500x on the Passives screen as well. After Dread Up, I generally buy all the 500 max passives, and then drop 500-1500 in the higher limit passives. Max is good for most of the board, and then it's several more clicks to fill out the high limit 100 at a time. Maybe it's just my playstyle or poor strategy...
There are some overflow issues here. I've hit it twice. I believe I had a few hundred T dollars, and it allowed me to buy a FillerUp that required q dollars, and then my cash went negative, and I'm screwed. Well, not completely. It is slowly working it's way up from -18000000000000000, but it's going to be a long wait. I can prestige my way out of it, which is what I did last time.
Get money at lake by pier, buy bottle, give to thirsty guy... if you buy the wrong drink (sand, salt water, soda) give to thirsty guy, then you can get more change at pier
It would also be nice to have a mark for a box, in hard mode, that you know it's done. Easy mode does that for you. Maybe that's part of what makes it hard...?